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(+1)

Hey, thanks for your feedback!

I have some of those things planned already, like better snappin, opening the menu on Steam VR and interacting with things and logic stuff.

I have ideas for changing picking objects too and smoothing out the snapping is probably a good idea.

I don't currently plan on adding any new locomotion options nor changing the way selections work. Not great, but a way to get around the selection issue is to touch the object you want to change with both hands and then keep one hand inside while the other one starts the interaction.

I'd love to have shadows, but plan on adding animations soon and have been looking into options to have realtime shadows instead of baked. Baking shadows would also be a bit annoying as part of the level editing process.

(+1)

Hi Slin! I have an idea for something to add in the game. My idea is a saving/pausing system inside the game. Like if I was playing the popular game “The Mountain” and I was like half way through I could pause and resume later continuing the timer. I think this would be a great feature to add since the  addition of triggers will create a larger selection of harder a longer levels. Adding this could  allow longer levels to be created and the longer the levels, the more play time, which equals more fun.