GAME PITCH: A reduced-scope souls-like that turns boss order into strategy. Playing as The Crusader, you choose which boss to face, fight through a compact arena, and absorb their power upon victory. Each ability is stronger or weaker against other bosses, forcing players to plan their path carefully.
OUR GOAL: Start and finish this Project | Release on Steam | Keep the Scope of Game relatively small.
CURRENT STATUS: Began on January 1st, 2026.. We are on the MVP Phase.
-
2D Concept Art Completed: Player Character: The Crusader | Three Bosses: Wrath, Subversion, Violence | Arena: Wrath
-
3D Models: The Crusader & first Boss Wrath Complete. Arena Wrath Environment/Props being finalized.
-
Programming: Crusader Controls/Camera framework complete. Boss Framework complete. Each Character has a variety of abilities programmed and implemented. Start Menu UI placeholders.
TEAM:
-
Programmers (1)
-
3D Artists (2)
-
2D Artist (1)
-
Rigger/Animator (1)
-
Composer/SFX (1)
LOOKING FOR: Unity Programmer
-
Must be 18+
-
Must be able to speak/type English well
-
Build on an existing repository
-
Strong troubleshooting and debugging ability
-
Takes ownership of programming systems
-
Solid understanding of game-play mechanics
-
Attention to detail (boss mechanics, player controls, CAMERAS!)
-
Bonus: Game design experience, especially Souls-like (e.g. Elden Ring) or have at least played these types of games.
REVSHARE OFFER: Will negotiate privately
STUDIO PORTFOLIO:
https://drive.google.com/drive/folders/1soOtJmXyMjLgefRaC9bFXATxr8vlrt6m?usp=drive_link
Social Media YT page that showcases some work: https://www.youtube.com/@SkillGambit
CONTACT: Discord skillgambit or skillgambit#6912 | Email skillgambit@gmail.com
