Hello,
Project Name: King of Kings (Placeholder)
Role Required: Game-play Programmer who is efficient in Unity and enjoys/knows Game-Play Mechanics. Network Code is a Bonus, but not required. We can fill that gap.
Need to be a great communicator / collaborator. We value input from our Members and want to hear from you.
Responsibilities: Help implement game-play mechanics rather than pure coding or back-end.
Current Team Size: 6. Filling all essential skill gaps.
Compensation: Revshare based off commercially release of game. Will be seeking Investor/Crowdfunding before release, in which salaries will be issued to Members + Revshare.
Project Length: +6-8 Months to Prototype. Early Access or 1.0 Release > 1+ year
Project Status: Still very Early.
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One Hero modeled / animated (big win for us!).
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Multiplayer Architecture code implemented along with Hero Controls.
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Map and other Heroes in Concept phase, moving along nicely.
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Lore/Game Design outline in decent shape, needs further fleshing out.
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Two Music tracks completed, bunch more coming soon.
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Social Media in the works, expected to kick off end of year or early Q1 2026.
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Website needs love.
Project Description: Orc vs Humans MOBA/Extraction (think DOTA/LoL combat + Escape from Tarkov or Arc Raiders extraction mechanics/loop.
World Setting/Tone: Dark/Hope/Religious (fantasy religious). Cross between Diablo / Warcraft worlds.
Influences: Darkest Dungeon, Escape from Tarkov, Diablo 2, Warcraft 3.
If interested: please contact me here or on discord - skillgambit#6912
Thank you,
- Jared