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[RevShare][Unity][Multiplayer] LF Unity Developer with Multiplayer/Netcode, Lead Programmer Experience

A topic by SkillGambit created 31 days ago Views: 37
Viewing posts 1 to 1

Hello,

My name is Jared, Game Director of our Project, King of Kings (Placement Holder Title). We are a small team of six as of now. Myself as Game Director, then two Programmers, 2D 3D Artists and then a Game Designer who is focusing Lore/Campaign: Prequel Missions at the moment.

The team is dedicated and we have been making slow but steady progress for the last month (team started coming together 1.5 month ago).

Hitting a hiccup right now on trying to delegate to Programmers on how to go about working as a pair on the Project + the Multiplayer aspect. One has +7 years exp in Unity with multiplayer experience but has no Team Experience or Lead exp. Other Programmer has +2 years in Unity, no Multiplayer Exp but has Team experience. Both seem very knowledgeable, enthusiastic about the project but both are a little hesitant to fill the Lead role needed here to begin the Programming side of the Project.

We know Multiplayer is a beast to wrangle with but the game absolutely needs it. We want it, no ifs ands or buts.

Looking for a Unity Developer/Programmer who has Lead Role (or is at least willing to attempt taking on this Lead Role/Manager Job) experience and who has Multiplayer/Net-code experience for a game that is a Turn Base Strategy + Real Time Strategy genre game, TBS/RTS. Think Warhammer 3 + Warcraft 3. Not as big scaled as Warhammer 3 TBS portion though.

Please reach out to me on Discord to discuss further if you are interested and would like more details on the Project and where we stand with everything at this time.

Discord: skillgambit#6912