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Sigmund421

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3
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A member registered Dec 19, 2023 · View creator page →

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Very very cool visuals and sound effects ! The gameplay is a little bit hard to apprehend but it was still cool :)

Cool game and i enjoyed it despite the fact that is very difficult. However with a bit of practice its a fun experience :)

The game is really hard at the beginning, but once you got it its really more fun ! Visuals and sounds effects are great. Really good submission :)

Art was well done ! Mechanic of dashing with attacking bring difficulty so its cool. Jump system was maybe a little hard to main. Good submission :)

Very very strong submission. The game is beautiful (i mean, really) and mechanics are really cool and challenging !

Very very strong submission. The game is beautiful (i mean, really) and mechanics are really cool and challenging !

I loved this game ! Visuals are pretty charming, managment and combats are fun and balanced. Well done :)

An AI would be so good but didnt have time to implement it. When the votes will end i'm gonna try to fix that :

Original game with beautiful visuals, well done :) The 2 phases of the game (one outside and one inside are a cool idea) but i didnt have to do sommething except kill vegetables and clean 1 client food. Did i miss something or encounter a bug ?

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I understand, thanks for finding the art cute, effectively its incomplete, i wait the end of the vote for the jam to add more features that i didnt have the time to implement :)

Cute little game, would be great to add features, its gonna be really fun ! And original, not much Ski games in this jam.

I really like the mood and the visuals. Movements was fun ! 

My favorite game of this jam yet. Simple mechanic of movements and reflexes and beautiful art and story.

Graphics and style is insane for my opinion, movements are great. Hope you gonna add more game features in the future :) 

The controls was a little bit strange but once you have it its fine. Drawing designs have some "imperfections" if i can say it that way, but its making their charms so thats a good point. Song is really cool and goofy i really liked it.

That was nice ! Maybe more feedbacks would make the game less punitive. But the overall graphics and sounds was well done.

Thanks for your kind comment ! Happy to know that you and you wife had fun ! Sure they're will be updates to make it better

Very cool with all different mechanics compact in the W A S D zone of the keyboard. Intuitive but a little bit hard to read the incoming attacks.

That was really cool ! Visuals are nice and coding is well done :) The Black and white part of the game when you start is very stylish and cute

That was really cool, graphics and musics are top, and the puzzles was fun ! Maybe a little bit more difficulty or punition if we miss will add fun and credibility for the adventure (thinking about crocodiles for exemple, would feel more like a dangerous and epic quest) 

Pretty game and funny original story with the music and bees concept. Beengo add some lifetime to the game. It was a bit difficult at the beginning but the 8bit vibes and the ambiance made me try again

Cute little game, menu is super cool !

Good little game especially with the time you spend on it. A timer would be sure a fun features, like in Overcooked.

Awesome arts and immersive story. My favorite narrative game of the jam yet. Died at first choice but made better decisions after aha

Very nice graphics and pretty animation style game feel !

Nice game ! Graphics are cool and visual effects was pretty delectable

Pretty cute game, Retro 8 bit graphics and sounds vibe is well done and pleasant to play with. Had fun after few minutes to understand how to be a better samurai. And game is polished with cool feature so its a good point ! 

Very cool and stylish. Environment is well done and the black and white image with red flashy blood makes Sin City or Kill Bill vibes. Nice ! :) I was surprised (but impressively surprised) but i'm not sure, is there a multiplayer feature ? 

Really cool ! Visuals was so good and the story and cinematic aspect was really well done. 

No friend to play with but the visuals and TV effect is very pretty well done ! Of course Sound design should be a good point but i understand for the time issues.

Nice ! I like the simple graphic aspect of the game. The Jump fall is maybe a bit aggressive but it add difficulty and fun to the game. This red guys really didnt want me to return the stone T_T

Retro game vibes and i like it :) I like the designs particurally the main character. For the gameplay, the movements was a bit frustrating, kind of slow and when we jump and fail. Maybe a "swim" notion (Mario underwater for exemple) and swiming ennemies reaching at you would be fun ? But game have a good lifetime and i appreciate it and found all the pearls (*sunglasses smiley*)

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Very cool aspect of story to trait an historical character a bit unfamous like Yasuke (less nowadays, but not enough famous as other samurais stories, Tom cruise all that stuff you know..) and i like it ! At least i really like Rpgs and it seem like you really investigate on the story :)

Cool game and pretty visuals, especially the drawings. I really like the 2D/3D theme. And happy to see another samurai game with frogs ! :D (a little bit laggy but maybe it was my commputer)

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Very cute game ! The gameplay is maybe a little repetitive at the beggining and hard to understand, and there is a bug where i cant restart level. But the abscence of UI, the story, the music and the graphics renforce the poetic aspect and the immersion !

Hello thanks for your comment. Unfortunately i didnt have time to make an AI and good menus in the few days i took for the game jam, i will continue and implement this ans some others assets later :) !

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Thanks for your comment, hope you'll get a friend to fully test it ! A good AI (and not to dumb to fall alone in void) will be incorporate as soon as possible :)

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Hi, thanks for you're comment ! :) I had either no one to test it with me but hope you find someone to play "family games" like it with you.

For the vents, I had wondered if players would perceive them as gameplay elements, similar to Among Us, for example. We will try to have players test them in the upcoming jams before finalizing the game to ensure clarity regarding these concerns.

Thanks for your feedback :) Indeed, we wanted a movement from tile to tile, feedback on the hack, and the fact that you can't remove the hack in the middle of a level. And many other things too. Unfortunately, with only one programmer and one graphic designer, we may have aimed too high and underestimated the time for development. We'll take this lesson into account for next time.