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A member registered Jun 29, 2016

Recent community posts

To address fullscreen issue on Linux, you can also edit

$HOME/.config/unity3d/Droog71/Redshift 7/prefs

And set there:

<pref name="Screenmanager Is Fullscreen mode" type="int">0</pref>

Then just turn the game fullscreen with your window manager shortcut (F11 in KDE for example).

Yep, it works now thanks!

Created a new topic [Linux] Mouse doesn't work
(Edited 4 times)

I just tried the game (Debian testing, x86_64). It launches, but the mouse doesn't work at all in the game which kind of defeats the purpose. Any suggestions what's wrong?

When I manually set "Screenmanager Is Fullscreen mode" to 0 in $HOME/.config/unity3d/14HoursProductions/DeadHorizon/prefs, the mouse starts working (and the game runs in windowed mode). It's some kind of Unity issue I suppose.

At least I can still make it fullscreen with F11 (KDE), so it's kind of a workaround.

UPDATE: Just finished the game. Nice work!

Created a new topic Linux packaging

Please use some package other than zip, since zip doesn't preserve executable flags. tar.xz is a good modern option.

I was trying to find it on the site by "Ohio Jack" and search didn't work :)