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I checked, it's using Unreal Engine 4. It also works though with some glitches in Wine + dxvk on Linux. Would it be hard for you to make a proper Linux build? If you mostly used stock Unreal engine, it should be doable, since the engine supports it.

You can also try making a Vulkan build for Windows (instead of DX11 one) - it would work better in Wine.

(+1)

Hi! Yes, we might try to make a Linux build at some point :) Thanks for your interest