Currently you can paint collision with the grid size equal to your project grid size setting in database.
Sang Hendrix
Creator of
Recent community posts
Hi!
Each bundle is a product itself with different theme, and they're also a discount themselves, so they can't be discounted further cuz the price is already reduced significantly. Beginner bundle is for plugins from 2025, and Must-Have bundle is a bundle that contains top quality plugins of 2025, 2026 and more plugins will be put in there in the future.
So, if you've already bought Beginner bundle and still hesitate on getting this one, you can get the plugins you want separately.
The easiest way is to write to your namebox the name you want to show, and make sure there's an event with the same name so the bubble is showing on the correct speaker. There are other usages that written in the description of the plugin. If they're written in a way that isn't understandable to you, do give me a word and share me how you setup your talking event.
Hello there!
This plugin is a HUD designer plugin, used for creating HUD elements. HUD elements are values that always appear on screen that reflect to certain things like character value, variables, etc. It's not for creating game menu like Inventory Menu or Equipment Menu.
HUD fade out will be implemented in the future. And yes, you can be sure I'll help you cuz I'm online nearly 24/7. Although I do suggest joining my Discord (link in the front page) because I'll respond at much faster rate there.
Hi! This plugin completely replaces the Hotbar plugin. Meaning it can create Hotbar easier, using a new technology (workboard, Figma-like). It doesn't have all features from Hotbar plugin yet due to it's very new and Hotbar plugin has received many updates in the past, but eventually I'll move all Hotbar features to HUD Designer.
Hi!
This plugin works the same way as my other plugins, which means it doesn’t support turn-based combat. My goal has always been to transform RPG Maker into an engine that encourages creativity and allows developers to explore different types of gameplay, rather than being tied to traditional turn-based systems. That’s why I focus on improving areas that often don’t get enough attention, the On-Map experience.
If you’ve seen my game projects, each one introduces a unique mechanic, from Idle Tower Defense to Zelda-style Hack-and-Slash. Sure, a turn-based plugin might sell well, haha, but I can’t work on something that isn’t my passion or aligned with my vision.
Hendrix HUD Designer is perfect for developers who want to make use of its features in non–turn-based projects. Gauges, hotbars, and other elements can be applied to farming games, simulators, real-time action, and anything that you can think of, as long as it's not turn-based.
Hello! RPG Maker Action Combat doesn't have feature to display stacking sprites for fashion purpose. For that feature, you can use Action Combat along with my other plugin: Display Fashion.




















































