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Sang Hendrix

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A member registered Feb 14, 2014 · View creator page →

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Recent community posts

These are good!

Hello. In RPG Maker, there isn't a Wait Till Completion for sound, only for movement route so you'll need to use Wait. This plugin only handle 3D Audio so it doesn't have a loop feature. If you want a sound to loop, make it a BGS.

Theses plugins were designed for MZ so they won't work in MV.

And thank you so much for getting the bundle. I hope with these plugins, I can see your dream game released soon. 🙏✨

Hello. This bundle is only for RPG Maker MZ users.

Hello! Unfortunately, that's the only option I've got. You can get the Beginner bundle on my Patreon ,which share the same price, then message me on Discord and I'll send you the key for Must-Have bundle.

Hello! Your feature Opacity has been added to this update.

https://sanghendrix.itch.io/realtime-parallax-map-builder-rpg-maker-mz-plugin/de...

Hello! It won't work for turn-based. Nearly all of my plugins are for pure map experience and games that don't do turn-based.

Hello! Unfortunately, I have no idea. I enjoy using the default collision system of RPG Maker and I find it enough, so I never searched for a plugin like that.

Hello. This plugin doesn't support local variable.

Hello. Yes you can make it play just once. Follow this tutorial to learn about Burst type, which play once: 

Hello, this plugin only blur movement of characters. It doesn't affect UI. Pictures UI also can't blur a background, it's just to build game UI. You can show a background that is already blurred tho.

Hello! 

The one you got probably was Beginner RPG Maker plugin bundle which contains all 2025 plugins. This Must-Have one is a new bundle that contains some plugin from 2025 and 2026 as well, but not all plugins will be included in this bundle, only the top tier ones will be included. This is to make sure the quality of this new bundle to be excellent.

Sadly, 3rd party plugins are out of my control. I can only guarantee my plugins work with RPG Maker itself.

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Make sure you're not calling command Show Text Window any where in your event or common event. That's the only why it's there.

Use Remove Text Window to delete the windows.

Hello, are you by any chance using a map zoom / camera zoom plugin?

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All you need to import is only the plugins in the plugins folder of RPG Maker Action Combat. You don't need to import anything else. Overwriting the plugins alone won't break anything, unless the plugins change how a feature from themselves works. If that's the case, you'll just need to adjust that plugin command from Action Combat in your project. It doesn't always happen, but if it happens, it's unavoidable because the plugins have to grow so they become better and better. Overall, import just the plugins and it's safe.

Love ya Frizzly ! 🫶

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After the next update is online, more Tutorials will be available.

Hi there!

Yes, you can use your own character sprites. The sprite included in the plugin is just an example.

My God, these look gooood!

Yes, you've described one of the things that this plugin does. You don't need to do any customization or setup, the plugin will handle it automatically.

Currently I don't plan to. My plugins are all for gameplay that isn't turned based.

Thank you Frizzly!

It is super hard, at least to me with my current experience.

It'll only work for map. I don't really do turn based.

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That's likely due to the shader. I've never tested a setting with that much frequency. If possible, please make a demo with just one map, the main purpose is just to demonstrate your current setting, then send it to me via Discord direct message and I'll see what I can do.

Yes, that's due to RPG Maker framework. A tip is to start the game with zoomed in by like 1.5x, then allow your player to zoom out to 1.0x. this way, you get the best of both world.

Hello. The plugin relies on eventing do it does require some eventing skill. For this, combine a switch and a conditional branch. When click on Back button, check if menu is opened, if true, remove menu, otherwise open menu.

It'll be free for everyone, even if they didn't buy anything from me. But of course, this plugin benefit my users the most due to it's compatible with all of my plugins. For people who haven't tried my plugins then this plugin simply is a simple map zoom plugin.

Sadly it's probably gonna be next month. I already planned to make a huge update for Pictures UI Creator this month and it might take a month for it to be completed. :(

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Hi! You'd need a zoom plugin that also zoom pictures, but honestly I don't recommend that due to zoom plugin if not being coded properly will affect a lot of visual plugins. I'm currently developing my own Zoom Plugin (free) and it'll be compatible with my own plugins.

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It will zoom without affecting images (Show Pictures).

Sadly, this plugin isn't gonna be able to do that.

Hello. Yes, once you zoom in, you can zoom out to the default RPG Maker value.

Actually if you want characters to float, my other plugin Realtime Event Effects Builder will do the job. Combine it with Action Combat plugin and it'll be a bang.

Hi, when it comes to eventing, there's a lot of way to achieve the same result. If you watched the tutorial with MZ character potrait in it, don't watch it. That one isn't newbie friendly. Watch the other ones instead, and watch them all first to get the eventing concept before making a menu. 

That'd be very difficult to do. It's not convinience. While it allows to jump, it's still a top-down action plugin and the main focus of it is on ground.

Hover your mouse to bottom right corner and the button will show up.

A new update with the feature you request is now available.

https://sanghendrix.itch.io/realtime-event-effects-builder-rpg-maker-mz-plugin/d...