I love the game's graphic style; it's very well done, and the added feedback adds a great touch to the gaming experience. The mechanics are well-crafted and enjoyable, offering a good balance of fun and challenge. Honestly, I found the controls and understanding them a bit problematic at first, but once you get used to them, the gameplay is very good and enjoyable. The audio is also well done, and having all these elements gives it a strong and good NES aesthetic. Good job!
Rodri DEV
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I was completely amazed by the game presented. Having the page be interactive and used for gameplay is a unique touch. Graphically, it is beautiful, and the audio is also excellent. The product is very well-crafted, and I think it is the game that most recalls the NES and evokes that nostalgia. Honestly, there's not much to comment on because it is an amazing game. I feel like this could be the winner, and it is sincerely my favorite from the jam. Truly amazing work.
I loved that there are several secrets in the levels, it encourages exploration in the game and gives more time to try it out. Possibly the only flaw I see is that several jumps are very tight, but that adds a certain level of challenge to the levels, making you think a bit more about how you are going to perform your maneuvers. Other than that, everything else is very well done. The graphics are very nice and give the game its own identity, and personally, I really liked the work done with the audio. The game truly feels like an NES game and is quite entertaining and fun. Good job.
This game became one of my favorites from the jam. It is very well made, and that is evident from all its elements. I loved the introductory cutscene; it shows how strong this game is visually, leaving a good impression on the player. Likewise, the sound and music are very well done. It's pleasant to have these audiovisual elements that give the game many points in its favor. Speaking of gameplay, it is extremely good. The control over the character is quite pleasant, capturing much of the movement from that era without being difficult to control and being fun. The mechanics are very well polished, and the final boss battle is very entertaining. I also like the fact that you can use the final reward with the same level we had already explored. All together, it gives a very good NES aesthetic, as it truly feels like a game from that era, and since it's a game that can be finished, it always leaves a good impression for a jam. I hope it ranks among the top spots because it truly deserves it. Congratulations.
I find it an interesting idea and the game has charm, although it can be quite difficult to fully control the mechanics. However, once you manage that, the game becomes entertaining. One thing it does very well is to remind you of the level of challenge in the original NES games, and that is a good point that gives it the essence of the console. But it could be improved. Well done.
I really liked that the rooms are randomly generated, giving a great sense of exploration when investigating. It's the aspect I admire most about the game because it adds a very good touch of replayability. However, it's true that some feedback should be added when fighting enemies and the boss. One small error I noticed, which is easy to fix, is that the canvas doesn't adjust when playing in full screen. It may affect gameplay very little, but since I started playing that way, I thought there were no life or level indicators until I exited full screen. But overall, the game is entertaining.
I really liked this game. The gameplay is so good, and the progressive difficulty makes the game very engaging. I appreciate that an extra life is given when the difficulty increases, which helps a lot and prevents the gaming experience from becoming tedious. The fun factor is truly well achieved here. I reached the final boss without even realizing it because I was so hooked. Very good game.