I really liked that the rooms are randomly generated, giving a great sense of exploration when investigating. It's the aspect I admire most about the game because it adds a very good touch of replayability. However, it's true that some feedback should be added when fighting enemies and the boss. One small error I noticed, which is easy to fix, is that the canvas doesn't adjust when playing in full screen. It may affect gameplay very little, but since I started playing that way, I thought there were no life or level indicators until I exited full screen. But overall, the game is entertaining.
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BullyNES's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
NES Feel | #50 | 3.395 | 3.667 |
Overall | #59 | 2.855 | 3.083 |
Graphics | #64 | 2.777 | 3.000 |
Audio | #67 | 2.777 | 3.000 |
Gameplay | #68 | 2.469 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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