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RaynorDev

35
Posts
1
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A member registered May 26, 2024 · View creator page →

Creator of

Recent community posts

okay thanks because i live in Canada and when the game jam ends that's when i go to school

Can i rate games before the rating period because i wont be able to rate games my time when the jam ends

Im a godot developer/scripter and i need a teammate who is an artist most preferably pixel artist. Comment if you want to team up for this jam

Really glad you liked that will probably add music in the next update.

Yo thanks for the feedback

yeah this was made for a game jam so I didn’t have enough time but for sure I’ll add more this week 

Yo thanks, this was my second gamejam, so its very nice to hear people liked it

thanks for the feedback, this was our first gamejam so we were really bad at managing time. we were gonna add bombs and other obstacles but ran out of time ):

Yeah sorry if it seemed rushed this was our first jam, and we only worked on it like the last day of the jam because we forgot lol

Ah sorry if the game ended at 10 for you, i dont know what the problem is because it seemed to work for everyone in the comments, and my friends, maybe its a glitch that happens rarely.

ahh, sorry for making it too difficult, my highscore was 74 btw but maybe thats just because i had more practice

Hey this would really great if i knew what i was doing, you should add a tutorial if you keep working on the game after. overall good game i just didnt know what i was doing

Lovely game! love the art of the dog, very unique game

I like the game concept, for some reason the viewport was really small for more. Overall lovely game

Cool game, i like the moving texture of the planet

Nice game! For some reason i find it really satisfying when you shoot and absorb the circles

same, first time making a game in godot aswell

Game was alright, didnt see how it matched with the theme. Good art. Overall decent game even without the theme "Size Matter".

ohh i didnt see the .pck just assumed it was a mac build

This was satisfying when you got bigger, aswell just seem polished and you added multiplayer so thats a bonus. Overall good and polished game

Best game of the jam, this is super polished, its fun. Super great game overall

The art is nice and the dropping of the cakes is really satisfying, the music got repetitive after a while and the gameplay also got repetitive. Overall good game

Nice and simplistic idea, of feeding bigger and smaller sized cards

I saw the comment about how he wasnt able to play heres the fix. its because the .exe isnt the same name as the .pck so just rename to .exe from Alice In PuzzleLand to Godot Jam 2024 so its the same as the .pck file. Overall this game was alright and kind-of confusing

Hi the web version is broken, and also the .zip file only contains the godot files like the Scripts, Assets, etc folders. and it doesnt even contain an .exe so i cant play it, and i couldnt even import the game into godot because there was no project.godot file

Seems polished, but i dont really see where the size matters theme came into play. Game game even without the theme though

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This game is really short without a gameloop, and i dont really see how it fits the theme, you just kill these enemies and then one minigame and then the game is done

Good game, could be better if you polished the art up a little and made the gui better. Overall decent game

This is one of the most polished games in the jam. Great game

Hi im sorry to tell you this but your game does not work, here is the error

Simple and satisfying design, feel like if you polished the game a little bit more and added more features, it could be a good mobile game

Yeah i see some of the games are not anything to do with the theme and made way before the gamejam

Yo this was a fun game to play. I like how you have to go on a pad to shrink or grow. Also i thought the bubble idea was great. Good art. Good game overall

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yeah sorry me and my friend could have done everything better but this was our first finished godot game, as we are still learning godot