Alright cool, I also found a couple issues in the tester
- When there's an ability or card that lets you choose more than 2 or more cards from your deck, but you only have 1 to choose from, you can't just choose the 1. Example, Forretress EX Ability, I only had 4 grass energy in the deck and it just soft locks me
- When I don't use the AI functionality and play both hands, in the case where I can use Forretress to attach 5 energy to my bench pokemon, I can't seem to attach any energy for my Player 2, but it works fine with player 1
Raven Cheong
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Thanks for the review! I just saw the video, just a tip, you are supposed to plan out your moves as you get heavier when you pickup more coin and some coins are only reachable with certain amount of coins! If your planning to play it again, I suggest you to just finished the first level as the second level has a problem in resetting it.
Cool mechanics for the game, very simple to understand, I love the minimalistic game art with glowing effects.
For some criticisms I would be better if there was an indicator for the player if its off screen. It would've felt a bit better if there was some sound effect when you shoot the enemies and a scoreboard.
If you're going to make a update on the game, I suggest adding a shield mechanic, like for example when you hold down right click.