This game looks amazing, probably my favorite art style that I've seen this far! The bunny's design and characteristics gives off classic game mascot-potential! The movement also feels great, but I just wish there was some more mechanic or system to differentiate it a bit from similar games. Possibly doing even more with the pipes? But overall still a very good and polished game, great job! :D
Rasmus Löfgren
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The aesthetic of the game is great, and the use of red as a contrast to the monochrome is a classic, but always so effective. Likewise the logo and the UI looks so stylish. That combined with the quick movement makes this feel great overall! Only nitpick is like others have mentioned to have the possibility to rewind quicker. But still, very well done! :)
Got on the top 10 B) (for now hah)
Really enjoyed it! Very effective aesthetic and the movement feels great.
Only problem I had was that the constant rotation did start making me feel a little bit motion sick, altho that might be partly due to the fact that I'm currently on a boat hahah, so won't hold that against you!
Well this is definitely the most stylish game of this jam!!! The style is incredibly unique and looks fantastic, and honestly the second I saw the title screen with its little parrallax I was sold! The movement was difficult but still felt really smooth, even when failing hahah. Overall just great work! :D
Absolutley adore the cute Eve-like characters design and its movement also felt great, started almost all levels with just moving around the level cause it felt so smooth! The green blocks pull-back mechanic was also really clever and it feels like it has a lot of potential for future puzzles! Really well done! :D
The game both looks and plays very clean, and I do enjoy puzzle games that gives you multiple ways to reach the solution! Also really enjoyed the little detail that the blocks you held were still physical objects that could collide with the placed blocks, as it made for fun situations were the pieces I had placed disabled me from being able to move certain pieces from the right to the left side of the screen. Nice with extra consequences of ones actions! All i would want is like others have mentioned more levels hahah. But overall very well done! :D
This was all around just really fun!!! Very unique idea and the hookshot just felt so smooth and nice to use! And extra props for the actually pretty damn good ozzie dialouge and such a well done animated gif-thumbnail, reminded me of those first 3D-effects in cinema hahah. But yeah well done!!!
Also death to all woodpeckers >:[
Damn dude, hell yeah! This is not only a fantastic and unique idea but the excecution with the graphics and audio design is also amazing and it just works so well! The touch of the notes playing when you jump on the platforms is an amazing piece of design to intertwine the audio and gameplay. Great job!!! :D
I also had some problems with the pulling and dragging, but still managed to get through it, and really enjoyed it! Being able to look up to where you want to climb to and also looking down into the abyss really adds to the intrigue of the climbing. And the texturing also just looks great, nice work!










