Nice Job!
I hesitated to remove them but it would have made the game feel weird
Pimeine
Creator of
Recent community posts
I worked on puzzle game with sliced images few month ago, and we cannot have a perfect random on the slice location because of this issue (which is super annoying!) we have to predefine the position of the piece at the diagonal of the piece you remove (on the bottom right)
Also I liked the last puzzle where we had to move instead of click, wwas very smart.
That was a fun experience!
The progression felt a bit useless once we reach negative numbers, it break the whole experience and make us oneshot everything at infinite fire rate. And when the required exp to level up went to 0 I was just spammed with buff selection and slowmotion :( (That's perfect for a chaos ending but it was also frustrating)
Having damage affecting stats, that was a really smart idea, good job.
Big shout out for the leaderboard! I love leaderboard XD (I usually do them in my game, it's fun). But negative entry on the leaderboard xD It feel so weird, I feel we're a lot with negative score entry lol

By watching the leaderboar it seem i'm the negative score the closest to positive number XD
Thank you!
I felt this kind of music was fitting good with the puzzle genre, to have a slow paced mood.
I totally agree with the color! I noticed the issue but hasn't found the correct setting to avoid this issue yet. (I am also a little colorblind xD So it may be worse than I saw from my point of view 😆)
I personally enjoyed to create stuff with physic, I think there is more to do, it's like I only explored the top of the iceberg.
Thank you!
Yeah this is a good point, I should have put an hint on the displayed text. On the Main Menu it was only showing the input but I forgot to mention to "hold" the key. (I did mentionned it in the page description)
I'm still trying to figure the best way to enable fullscreen, the way I did here was bad (as we should never force it), got an idea for the next time. I forced it because the current settings i use for unreal don't match itch iframes and makes lot of cuts.
And since it's an unreal engine game, the default fullscreen setting provided by itch wouldn't work as expected.....(Or maybe you just gave me an idea to fix that!)
I like the render, the controls, camera feeling goods.
That's too bad for the freeze issues with the foliages 😬 (Having to preload ourself them is not fun :P But if we miss one and encountering one at high speed it breaks the mood)
Also another big issue that kills the game experience is when you go to fast and land on the ground, your car loose all its speed or worst, get stuck inside!
I hope I'll be able to rate your submission later!
I love to play few minutes, the environment is very good.
I like the multiple concept of loop inside the game :D
The wheel felt it was not RNG, which was a bit too easy I think, at somepoint we can time the stop to heal or do damage, would have ended like a skill bar 🤔
Didn't needed to read the tutorial to know how to play, this is good for the onboarding. Good Job!
I like this game concept!
I like the gameplay, the sound the art!
I don't feel it like a time loop, more like a dimension switch with interdimensional object. (But I can understand setting up a time loop mechanic is a heavy scope, I'm a biiiiig BIIIIIIG fan of time loop)
I also soft locked myself in a level with boxes (but I'm bad XD)
Being able to teleport ourself inside the matter, best mechanic of the game! The output is perfect.
Over all, good job! Very polished.
Smart gameplay mechanic! I love it.
I had lot of fun making the game run at the end of the game and looping infinite clone into the end door xD
It was very satisfying to see that flood entering inside the door haha!
After this the door remain permanently open.
Very nice puzzle game, well done!
👍

🌊The Flood!🌊
Interesting way of doing a clicker with a loop mechanic 😮
- I wish I could farm point and use them on ascended level xD
- I wish click would have not been capped, mad clickers are unsatisfied! 🤣
Thats also an interesting way to say how your game fit the theme, when I played I though it was about having a ball that loop and you just enhance how fast the ball loop around.
The visuals and sounds are good. Well done 🔥
So, humans after thousands years of studies and evolutions whould have managed to create a Halo, this is an interesting idea 🔥
Are they going to use this one to Conquer the Galaxy? To try to find the origins of the Forerunners deep into the Universe? Is it the last Oasis of life where the last spark of Humanity Remains?
(The thing I like about Halo is the Ring environment, this unique shaped world is very interesting to watch)



















