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Flyinglegends_Studio

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A member registered May 25, 2017 · View creator page →

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Recent community posts

Demo has received an update.

There was this bug: "If you take an elevator up to a door that is blocking your path, you'll teleport up to the top of the door, meaning you can bypass that element of the puzzle."

It's now fixed.

The demo has been updated. I redesigned most of the puzzles, and I think they are now much better! Most of the levels have changed a little bit, but the biggest changes are in levels 6 and 8. What are you waiting? Try it: https://pikku-a.itch.io/the-unknown-castle-demo

Added this game to Indie DB: http://www.indiedb.com/games/the-unknown-castle

I updated some of the first puzzles of the game, especially levels 6 and 8. They were too easy, so I tried to make them harder. Did I succeed? Try the demo and tell your opinion!

The game didn't start, there was just that error message.

Windows.

No, at least I can't find an options file.

"Error!
Memory access violation"

Can't play.

Now the destroyable walls shake only when the player is near them. I will update the demo when I have improved some of the first puzzles.


Updated the demo! New things:

  • Mouse control in the menu. (It has some cons, so I'm not sure if I'll fix it or remove it).
  • Added backgrounds for the menu, settings and credits.
  • Updated the credits.
  • Other small improvements.
(Edited 3 times)

This is one of the best Super Mario fan games I have played. Awesome work! There is only this issue, that sometimes when I try to play a started game, it freezes and there is only black screen.

Also, is there controller support? If no, can you add? Playing this with keyboard is not very comfortable.

Is it possible to save the planet?

How my game has changed in 3 years:

Here is the trailer of The Unknown Castle:


The demo has been updated:
- Modified the colors and some sprites.
- Other small fixes.

Thanks! I hope you like it.

The rain is relaxing... And the game is nearly finished!

More traps!

Updated the demo!

Things that have changed:

- Improved the dialogue system. Now it looks much better.

- Changed  two odd levels to normal levels. (Found some weird bugs after doing this, they will be fixed later).

- Some other small improvements.

Added a thing to know what character is controlled

Bats are dangerous. Run!

I have done now 18 levels in total to The Unknown Castle. Still need to do many more...

(Edited 1 time)

New version of the demo is released!
Things that have been fixed:

- Changed the room speed from 30 to 60, so the game doesn't feel too slow anymore.
- Now it's easier to play alone, because the controls have been changed. (Different controls in single player and multiplayer).

- Aumented gravity.
- Now the elevators wait a little bit before starting to move.
- Moving in stairs is now better.
- After completing a level the player appears in front of the level and not in the start of the room.
- Text scrolls now faster in the dialogue.
- Fixed some grammar mistakes.
- Changed the rain sound to another rain sound (The current is much better I think).

New version of the demo is released!
Things that have been fixed:
- Changed the room speed from 30 to 60, so the game doesn't feel too slow anymore.
- Now it's easier to play alone, because the controls have been changed. (Different controls in single player and multiplayer).

- Aumented gravity.
- Now the elevators wait a little bit before starting to move.
- Moving in stairs is now better.
- After completing a level the player appears in front of the level and not in the start of the room.
- Text scrolls now faster in the dialogue.
- Fixed some grammar mistakes.
- Changed the rain sound to another rain sound (The current is much better I think).

Added boxes. They are useful to solve puzzles.


Added buttons and treadmills.

(Edited 3 times)

The Unknown Castle

A mysterious puzzle platformer


This is a puzzle platformer where you control 2 characters and solve puzzles in a castle.


In this game you control 2 characters, Halli-Valli (the purple thing) and Huuma-Tuuma (the white thing). You have to solve puzzles. The game has also local multiplayer option.

The idea is to lead the two characters to their own doors to exit the room.

That sentence was so good that I wanted to highlight it. 


And you can play the DEMO!
Download it from here: 
https://pikku-a.itch.io/the-unknown-castle-demo


Controls:

In single player mode:

Move the current character with arrow keys.

Press tab to change the controlled character.

Press space to interact.

In multiplayer mode:

Move Halli-Valli with arrow keys. Move Huuma-Tuuma with WASD. And press space to interact (both).

Change the mode with ctrl.


Please try it and give some feedback! :  )

You can follow the games progress on twitter: https://twitter.com/Flyinglegends_

Thanks for reading!

This sounds interesting, but do you have any gameplay yet, to show more the game?

(Edited 1 time)

It's a puzzle platformer.

In this game, you play as Halli-Valli, a purple creature who discovers a castle. He also finds Huuma-Tuuma (and he is not a ghost) and together they go to explore the castle.

The game is best played with a friend, but you can also play it alone, controlling both Halli-Valli and Huuma-Tuuma.

The idea is to lead the two characters to their own doors to exit the room.

The game page: https://pikku-a.itch.io/the-unknown-castle-demo


The snow world has been discovered.  And demo is coming soon! I just need to fix some bugs, make some levels and some other things.


Added a goal flag.

Now up to 4 players can play!

Also added some music and a cave background.

New tool: Water gun!
I have finished the 15 main tools. But I have so many ideas for new tools that I will add many more when the game is finished.


If you have some time, use your shovel to find treasure chests! They have more tools!
Also, added "notifications".


If the numbers that show how many tools are left are distracting, tell me.

It looks promising, but I have no idea what I have to do.

Oh, I didn't know I can dash... = )

Good and relaxing to play. But some enemies are too fast, or maybe the player is too slow.

Did you get stuck McMason? You can cut the rope pressing left mouse button! He still needs to practice using the grappling hook... = )
Now the players hold the items in their hands.

Funny trailer. The game looks fun too. I will try it later. = )

I added a pause menu. Do you like the design?`


Working on the menu system...

Added a water speed meter. It shows how fast the water is raising. And it increases all the time!