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Flyinglegends_Studio

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A member registered May 25, 2017 · View creator page →

Projects

Recent community posts

The demo has been updated:
- Modified the colors and some sprites.
- Other small fixes.

Thanks! I hope you like it.

The rain is relaxing... And the game is nearly finished!

More traps!

Updated the demo!

Things that have changed:

- Improved the dialogue system. Now it looks much better.

- Changed  two odd levels to normal levels. (Found some weird bugs after doing this, they will be fixed later).

- Some other small improvements.

Added a thing to know what character is controlled

Bats are dangerous. Run!

I have done now 18 levels in total to The Unknown Castle. Still need to do many more...

(Edited 1 time)

New version of the demo is released!
Things that have been fixed:

- Changed the room speed from 30 to 60, so the game doesn't feel too slow anymore.
- Now it's easier to play alone, because the controls have been changed. (Different controls in single player and multiplayer).

- Aumented gravity.
- Now the elevators wait a little bit before starting to move.
- Moving in stairs is now better.
- After completing a level the player appears in front of the level and not in the start of the room.
- Text scrolls now faster in the dialogue.
- Fixed some grammar mistakes.
- Changed the rain sound to another rain sound (The current is much better I think).

New version of the demo is released!
Things that have been fixed:
- Changed the room speed from 30 to 60, so the game doesn't feel too slow anymore.
- Now it's easier to play alone, because the controls have been changed. (Different controls in single player and multiplayer).

- Aumented gravity.
- Now the elevators wait a little bit before starting to move.
- Moving in stairs is now better.
- After completing a level the player appears in front of the level and not in the start of the room.
- Text scrolls now faster in the dialogue.
- Fixed some grammar mistakes.
- Changed the rain sound to another rain sound (The current is much better I think).

Added boxes. They are useful to solve puzzles.


Added buttons and treadmills.

(Edited 3 times)

The Unknown Castle

A mysterious puzzle platformer


This is a puzzle platformer where you control 2 characters and solve puzzles in a castle.


In this game you control 2 characters, Halli-Valli (the purple thing) and Huuma-Tuuma (the white thing). You have to solve puzzles. The game has also local multiplayer option.

The idea is to lead the two characters to their own doors to exit the room.

That sentence was so good that I wanted to highlight it. 


And you can play the DEMO!
Download it from here: 
https://pikku-a.itch.io/the-unknown-castle-demo


Controls:

In single player mode:

Move the current character with arrow keys.

Press tab to change the controlled character.

Press space to interact.

In multiplayer mode:

Move Halli-Valli with arrow keys. Move Huuma-Tuuma with WASD. And press space to interact (both).

Change the mode with ctrl.


Please try it and give some feedback! :  )

You can follow the games progress on twitter: https://twitter.com/Flyinglegends_

Thanks for reading!

This sounds interesting, but do you have any gameplay yet, to show more the game?

(Edited 1 time)

It's a puzzle platformer.

In this game, you play as Halli-Valli, a purple creature who discovers a castle. He also finds Huuma-Tuuma (and he is not a ghost) and together they go to explore the castle.

The game is best played with a friend, but you can also play it alone, controlling both Halli-Valli and Huuma-Tuuma.

The idea is to lead the two characters to their own doors to exit the room.

The game page: https://pikku-a.itch.io/the-unknown-castle-demo


The snow world has been discovered.  And demo is coming soon! I just need to fix some bugs, make some levels and some other things.


Added a goal flag.

Now up to 4 players can play!

Also added some music and a cave background.

New tool: Water gun!
I have finished the 15 main tools. But I have so many ideas for new tools that I will add many more when the game is finished.


If you have some time, use your shovel to find treasure chests! They have more tools!
Also, added "notifications".


If the numbers that show how many tools are left are distracting, tell me.

It looks promising, but I have no idea what I have to do.

Oh, I didn't know I can dash... = )

Good and relaxing to play. But some enemies are too fast, or maybe the player is too slow.

Did you get stuck McMason? You can cut the rope pressing left mouse button! He still needs to practice using the grappling hook... = )
Now the players hold the items in their hands.

Funny trailer. The game looks fun too. I will try it later. = )

I added a pause menu. Do you like the design?`


Working on the menu system...

Added a water speed meter. It shows how fast the water is raising. And it increases all the time!

Now the players lose health in the water. But they can use the new tool: snorkel!
Added other tools too.

Looks good.

Added auto-tiling. It still needs some improvements...

(Edited 1 time)

The water is raising! There is now water! I will make it look better, but this is what it looks like now.

- Added water.

(Edited 23 times)

Water Escape!

Recent progress:

- Added health

- Added some new tools

-Added a pause menu

- Added treasure chests


Story

Hopemans live peacefully in the depths of their world, until some day, something bad happens. While Blumber (the only hopeman who isn't afraid of water) is in the shower, the water starts to raise. And hopemans don't like water! The only thing they can do is leave their homes and escape!

World

The world where hopemans live is a strange planet. There is not much water in the planets surface, but the center of the planet is full of water. There are many different landscapes. Greenish forests, snowy hills, hot places with lava... But hopemans are only familiar with the underground world...

Hopemans

Hopemans are creatures that live in the planet of hopemans. They are very persistent creatures who fight for what they love.
Hopemans are divided in to different clans. Red, Blue, Yellow and Green. Usually they are enemies of each other.


Gameplay and game modes

Here is an early gameplay video:

Escape mode

In the escape mode the goal is just escape the water and get to the goal before other players. You can prevent other players from winning by using many tools. And with the help of the tools you can progress faster and reach the goal before others.


Deathmach

In the deathmach mode the water is not your main focus. Now you just have to get rid of all the other players, so you can live in peace and... escape in peace... Use a large variety of dangerous tools and blow the others to the skies!


Campaign


In the campaign mode there is a big world with many levels to beat. There is a story and world map. This mode is only in single player. 



And... You can play alone or with some friends! (Only escape mode and campaign have single player)




Singleplayer


You control 2 hopemans. Use different tools and help each other of you to get to the safety before you drown. Because in single player mode the water raises faster!


Multiplayer


There can be up to 4 players. All of them have a team of 2 hopemans. They can try to prevent other players from winning.



Tools

Players can use many different tools that help them to escape. These tools can be used currently (you can suggest more):

  • Dynamite
  • Bomb
  • Hopebomb
  • Missile
  • Jetpack
  • Ladder
  • Shovel
  • Grappling hook
  • Teleporter
  • Videogame
  • Health potion
  • Lifebuoy
  • Snorkel
  • Rain dance
  • Water gun


Work in progress - Approximately 40% Done


Finished

  • Singleplayer mode
  • Water
  • Auto-tiling
  • Pause menu
  • 15 tools
  • Treasure chests

Now working on

  • Multiplayer mode
  • Menu system
  • Animations and better graphics

What is left?

  • World map
  • Levels
  • Puzzle elements
  • Better effects
  • Story
  • Online multiplayer (It is not yet certain whether this will be in the game).




Here are some screenshots:




Follow me or this post to get to know when new updates come.

Or follow me on twitter: https://twitter.com/Flyinglegends_

As this game is in very early state any suggestions and ideas are very appreciated.

Thanks for reading!

Flyinglegends_Studio

Testing Helper is now free!

Oooh... I thought that there are only four colors. So the game is that long. : 0

But it's too hard to get so far. Anyways, it was a fun simple game. It was fun to listen some music and play... It would maybe work as a mobile game. : )

Where is my prize?

: |

1. Pink

2. Blue

3. Green

4. Yellow? (I didn't get this far).

Actually I did this game a long time ago, but I never posted a "release announcement". So I'll do it now.

Cubic getaway is a small game where you have to escape and try to find keys to proceed to the next dungeon. When you have nothing better to do, you can play this game, relax and try to beat your high-score.

Features:

  • Entertaining - You won't get bored fast.
  • Relaxing... (Or maybe not. I don't know. Try and see.)
  • Exciting action! (But wasn't it supposed to be relaxing? Well... maybe it's both.)
  • Good if you have nothing else to do.
  • Beat your high-score! - How many dungeon levels will you pass?

There are two modes: Level mode and Time mode. I recommend level mode, because it has high-scores and it is more finished. But both are playable.

Play this game here: https://pikku-a.itch.io/cubic-getaway

And here is a video:

It looks very good. The graphics are amazing. The gameplay is also very entertaining.

Good game. Very fun to play.