Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Peterino

29
Posts
37
Followers
26
Following
A member registered Dec 21, 2020 · View creator page →

Creator of

Recent community posts

Thanks so much that means a lot! I really liked your game too!

Definitely a really well made game.

I’m really impressed with the enemy variety done in such a short period of time.

(1 edit)

thanks a ton for the feedback! there needs to be a tutorial explaining the goals of the actual game. something i plan to put together soon today or tomorrow.

edit: tutorial is now in the game

thanks for playing!

Scared the shit out of me for sure great job!

Yeah there’s a real problem here with memory usage lmao. extreme slowdowns on my old laptop too

pretty good mindless fun i liked it :D

Really nice job, lots of fun final level is kind of bullshit though.

Great work! Loved the presentation and the hectic-ness of controlling so many dice, just a few issues in terms of usability and felt kind of rng whether or not I won the run but very cool looking!

Fantastic art and fun puzzles. (though one of them required a bit of moon logic).

There does seem to be a gradual reduction in framerate the longer i spent in the game.

Hey thanks for playing!! if you want to see how it’s done XD heres the source

https://github.com/peterino2/ribeye/blob/integration/ribeye/Assets/Scripts/PeterFPS/PeterFPSCharacterController.cs

but uhh fair warning this was 100% code-by-instinct and just coded whatever the playtesters asked for at any given time.

really awesome exploration game, but man some of it was hard to find certain places. but really fantastic what was achieved in 7 days well done!

NICCEEEE Well done! and thank you so much for playing it!

(1 edit)

Thank you!! Your game was sweet too!

Ah yeah something I really wish we had time to do was to improve the messaging and ux. The switch for the second force field requires you to slide under the wall opposite the cubby holes.

As well as I’d like to maybe bring the difficulty down a bit or maybe make the damage less punishing.

Thank you!

Thanks buddy 😘

There might actually be a little encore or something over the winter break. To make it a bit more of an actual game to play.

Glad you enjoyed it!

Game is amazing but your game page is down? you should probably fix that unless you want to hide the game or something. in which case you probably remove teh submission itself.

Thanks so much Vitalia!

I feel like I just got shitposted on;

Nice job!. Love the dubstep-hk-opera

that was sure fun!

I think the track i made for my game actually fits your game even better than it does mine lmao.

Great job!

having literally just booted it up i think this is hands down the most graphically impressive game my guy well done!.

This game was honestly fantastic im just… blown away by how much you guys got done in the timeframe.

yall even got some metagame progression in a gamejam project never seen that before.

How was the boss animated? Is it pure normal animations or was there some procedural IK-type stuff going on?

great work soulexx this shit was hot. Awesome to see how far you’ve come.

damn this was really fun holy shit

Damn this is insane quality for somethingd one in 9 days