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PeeperSan

65
Posts
7
Followers
9
Following
A member registered Aug 20, 2024 · View creator page →

Creator of

Recent community posts

You can fix it! Check my comment :)

I just posted a comment on how to fix your game data lol. Another try and maybe time will remember your score :)

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Thank you to all the "Enter your name: "s playing our game! We really should have added a safeguard against that lmao.

Worry not! You can still clear your game data and change your name. Just delete a cookie file named "html-classic.itch.io" in your browser :) Unfortunately this doesn't change already existing records in the leaderboard, but you can give it a try under your name at least!

Let's see who will win that top spot!

I almost gave it a rat-ical rage quit when i fell into that hole, but glad i didn't! Lovely game

Love your idea! and execution I think you could have expanded on it more by adding more enemies, but I know how jams go :)

Love your style! The chains mechanic is really cool, you definitely could have made fun things with it if you'd made it a bit longer :) We thought of doing something like that with the hanging dice in our game for immersion but didn't have the time in the end lol

Thanks for playing! 

Your game is kinda brutal for not giving the player checkpoints at the start, but it's a great first game in terms of art, animations, etc :) Hope you make cooler and cooler stuff in the future!

Haha it is very addictive! Glad you enjoyed it

Nice color choices :) i lost multiple immediately multiple times at wave 8, is that intentional or was i at the place where a monster was spawning? Nice work

WOW. I absolutely love your take on the theme and the creative gameplay. I don't know if i was that bad at timing my beats, but i couldn't get more than 2 people to follow at a time no matter how many tries I give it. I think it has something to do with them waking up if they're not within a small distance of you? Anyway, great game and very well executed

That would fit our theme, too, yeah. Thanks for playing!

Glad you enjoyed it :)

Oh geez thank you for commenting. This game was submitted by accident to the jam. Thank you for taking the time to play i guess. Do check out our other game though!

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Hey, there's always time to try lmao. It gets addictive fast. 

Glad you enjoyed it :)

Fellow car game maker :) Great game!

The amount of content in terms of story, art, gameplay, physics, and the 3d world is beautiful for a gamejam. The only issue i found is that steering can be a bit difficult when not accelerating, but otherwise i love it! 

Nice entry! I noticed that with the right upgrade choices, it seems like you really don't need to use the charge shot, which means you can advance a lot more smoothly through the waves. I got to wave 25 without using the charge shot and used its tradeoffs to upgrade my normal shots instead :) 

The ones that grab onto you are scary, and the long ones (idk what they're called) seem to recover a lot of sleep. Nice work on the enemy diversity there

Nice gamee. Drinking coffee before going to bed is braver than fighting the ghosts tbh. Good thing he made it (dry) :) 

May god forgive what you're doing to that duck (and my R and Space buttons). Great work guys fr

Thank you for playing.

Yep true. We might make it drift away more slowly in our post-jam fixes

Hope you managed to satisfy Mrs. Margaret :)

The art looks so nice, and the gameplay concept is really cool! Would love to see more of this

What a fun game! It's a bit hard to believe this was all done in 10 days. I love the vartiety of mini games and skills in fights, though i would like to see more of the "unlucky" element for the jam's theme

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Gameplay may not be complete, but i like the aesthetics in this prototype! It could be something really nice when finished. Looking forward to that!

Wow, what an entry! i enjoyed this a whole lot. The switching mechanic in the shattered remnant was great to figure out, and I don't agree that the colors are too much. They add quite a vibe to the game imo, but i can understand that some people could feel a bit bothered. Great work! 

Cute game :) I had trouble figuring out what i had to do at the start, but it was really fun once i got it! Well Executed!!

Thank you!

Thanks for playing!

Thank you for your kind words!

The art is top notch and well done for a game made in a week! Cute idea. Those big uneven cookies absolutely cooked me, they made the whole thing tumble in no time loll. Nice work!

Hmm yeah it could use some controlled jumps. Thank you for playing!

130 is still really good. We're planning to expand the leaderboard to show more places in the post-jam version, so your name will definitely be on the leaderboard once that's done!! Don't forget to check after a while!

Some music and more weapons would give this game the uniqueness it deserves! Well done!

I love it!! The concept is super unique, and the game is well-executed and has a lot of potential. If you'll be working on the game after the voting period, I suggest adding some kind of accessibility mode for better readability. The color palette choice is excellent for the jam theme, but it can be a bit hard on the eyes. Great work!!!!

I like it! My only note would be that i think it's pretty much possible to keep going forever by just bruteforcing without any real technique. I got to ~250 score that way, but that should be easily fixable. Cool choice of soundtrack and nice animations!!

I like this kind of idea, this game has quite a bit of potential if it had been more complete. It could be some kind of chaotic game where you have to manage the wonky physics under pressure. The way you can tilt the tray kinda reminds me of Arctic Eggs (and that's a game I probably spent way too much time on lmao). Right now though, things slip too easily off the tray imo, so you can probably start with that if you're going to work on this game more

Simple and intuitive game. The player's slow movement speed even when sprinting is a bit frustrating, but maybe it should be somewhat slow anyways. Well done

YO THIS GAME IS AWESOME. It's so well made, I love the narration, the Stanly Parable reference, the concept, and the little puzzles. I did encounter a bug in the last puzzle (not a bug, maybe a flaw) where you can get repeatedly spawn killed by the robots if they manage to reach the spawn area and kill you there so you just have to play the whole game again to stop getting killed, but AMAZING WORK! I'm always surprised when people make nice 3d games in game jams. Definitely a memorable entry!

Thanks for playing!

I like the idea, but i think in some levels things start moving, like, on their own? is that intentional? cool little game, and the art is not bad. could be more polished imo

Such a cool game wow. I did encounter a bug where i was required to choose an ingredient but there wasn't anything to choose, but great visuals and concept overall!

The theme looks nice, and the gameplay mechanics are fun! I really like that you took the time to add multiplayer to this game. A cool little jam game that could have potential beyond the jam, imo!