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A member registered Mar 01, 2018 · View creator page →

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What about Godot? A shame it’s not on that list. It’s super powerfull and totally free for any kind of project, big or small. I’m baffled.

Add me on Discord Paul#4165.

Un poco nomás :D la gravedad empezó a joder y hubo que actuar rápido :’D

Yes and no :D

I have two projects, one I’m doing the art, so help would be appreciated. The other one, I’m in contact with somebody, but it’s still uncertain. You are most welcome.

Si lo sacas en Steam, te lo wishlisteo de toque! jaj

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Rhomita, te sarpaste. Excelente juego. Mira que yo soy durisimo para engancharme jugando a algo, pero este juego…. fenomenal.

Con el proyecto Patas y este, si los terminas bien, te haces millonario :’D

Excelente las fisicas del robot, super divertidas y super original. Los controles la verdad que no me costaron para nada aprenderlos, muy intuitivos. Los puzzles estan excelentes. Lo bueno de este tipo de juegos es que podes resolverlos como se te plazca y estoy seguro de que los resolvi haciendo trampa siempre que pude :D

Este juego seguilo porque es simplemente fenomenal.

Muy bueno!! Esta muy copado el gameplay, muy divertido. Los graficos me encantaron. Genial!

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Me parecio divertido el gameplay, aunque se vuelve muy facil muy rapido. Buen laburo!

Lo que si, el nombre del juego… al principio crei leer otra cosa, jaj.

Muy bueno! Es entretenido y muy fácil de jugar. No entendi bien como los fósiles secundarios te dan pistas, capaz soy medio lelo jaj. Lo que le faltaria para mi es que te vaya diciendo los fósiles primarios que ya encontraste y asi poder hacer un tracking de tu progreso. Creo que recogi el mismo craneo como 5 veces seguidas y sospecho q el juego no tiene fin.

Muy bueno y felicitaciones :D

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Muy bueno! Para haber sido en 48 hs, esta re bien hecho, todo muy pulido. Muy buenos graficos, la musica esta joya y esta muy bien pensando el juego. +10!!

I can handle a parallel project. Let’s talk.

Great games! Thanks for replying. I’ve already found some guys to help out with the game, but maybe we can make something else.

Hi. I’m a programmer using the Godot engine. I’m looking for a pixel artist to jam with, preferably with some jam experience.

You can check my games at my profile.

DM on Discord if you’re interested: Paul#4165

Can you pixel art?

Hi! I’m Paul from Argentina and I’m a programmer using the Godot game engine. I’m looking for a pixel artist that wants to make small scoped games, like Four Quarters Team.

I particularly have a specific zombie game I would like to finish named Hard Charlie. I have the basic idea for the game and a short GDD in case you’re interested:

I’m open to ideas too.

My Discord if you want to DM me: Paul#4165

Glad to see the game is still in development! The game is great!

Excellent, I really like it. Very well done. One thing I would change is that obstacles are wider than the warning rectangle, so you try to avoid it going very near the edge and you get hit anyway.


​Loved the idea. Makes you think fast and the game is easy to learn without any type of tutorial (which I appreciate since I always skip them).

It could be a great game. Too bad the music was too loud and the sfx too weak and quiet. I hope you turn it into a game in the future with some nice pixel art graphics :D

Congratulations to all involved, it’s great!


Nice work for a compo entry!!! You got so much done in just two days, it’s great. Congrats!

Che, el juego esta muy bueno! Creo que totalmente podes hacer un juego rápido y divertido y sacarle unos mangos. Es tan simple y facil de comenzar a jugarlo que te dan ganas de hacer varias partidas. Felicitaciones!

Si tenes tiempo/ganas: los soldados tuyos no atacan solos a los enemigos. Generalmente se quedan ahi parados y tenes que darles la orden cada dos por tres para que hagan algo. Quiero pasarlo en la dificultad maxima, pero con ese detalle se hace imposible :D

Buggy as hell, but is fun! :D

The game is great, i really liked it. Makes you keep playing. Great job everyone, from graphics, to music and sound to game design and everything. Really well done!

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Great game!

The game is great, i really liked it. Makes you keep playing. Great job everyone, from graphics, to music and sound to game design and everything. Really well done!

I have a few remarks to make if you plan on updating it:

  • Make HUD elements movable. I’d be great to reposition the menus around the screen. At least if you can’t move them, make them close after you move.
  • Once you get the hang of it, you can kill almost all enemies with little effort. I could kill every enemy with a low level crossbow/sword by dodging and attacking at the same time, because npcs can’t do that.

And the final boss is great. I really loved that battle. It was great. Maybe needs to be a little more difficult. I killed the king at level 6 with a basic crossbow. Took me a while though…

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LibGDX. It’s more a framework than an engine.

Really nice! Only criticism is that the checkbutton is hard to tell which mark is on. 👌 👌 👌

Muy buena idea! Esta muy piola.

The game is awesome. You have something special here. Congratulations!

The only thing that puts me off is rat enemies. I find them too common and not very interesting. Other than that, everything is on the right track.

Simply awesome. We need more games like this: simple and fun.


Game’s awesome. Loved the gameplay and the overall feeling. Definitely worth expanding. Congratulations!


Muy bueno todo, el juego esta re piola. Me hace acordar a Commander Keen, calculo que por el casco del personaje :D

Esta bueno para expandirlo, la verdad. Con unos 5 niveles y una breve historia, capaz esta muy piola.

Se laguea mucho en browser, hay que ver en la version para desktop.

Great game! I love simple, straightforward games like this. Awesome!

Another thing: I won the first wave and by the second I didn’t have enough bitcredits to purchase anything and options are too limited. You have to either provide parts for all budgets or balance the overall economy of the game so you can still make progress even if you are on a low budget. I mean, I lost two fights and won three and i ran out of resources almost. The bitcredits earnings for winning are to small compared to what you get if you lose. Maybe stretch them apart a little bit more, like +10 for winning / +5 for losing and a chance to win/retrieve scraps if your ships returned damaged or something like that.

There was a bug right at the beginning if you press W:

I believe the bug is because you are standing at the fat guy’s window while in that menu, but your key inputs are not restricted, so one menu actives in top of the other.

Besides that, the game is awesome. I think if you keep polishing it, maybe streamlining the ship building process, it could turn out great. It is from time to time a little bit tedius. Maybe walking faster when carrying things. I Think the game would benefit greatly if you add mouse support during menus and some tooltips to icons and stuff when you hover over them.

Congrats! The game is nice. Too easy, but nice!

I made a game with a similar topic, check it out: Amerikanskiy

It’s great! You make very cool games.

The game is cool, although i got a little bored after turn 20-ish and nothing happened besides a few soldiers.