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Paul

61
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2
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A member registered Mar 01, 2018 · View creator page →

Creator of

Recent community posts

Que laburito, eh! Con inventario y todo jaj.

Wow, se ve copado y divertido!

javascript? En que lo estas haciendo al juego.

Mostranos que estás haciendo!

Poné screenshots, videos del gameplay, lo que quieras.  Aprovechá el feedback de la comunidad!

uuggh. Looks very interesting. If it was only available on pc...

It's hard! But well done! 

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Nice idea! I really like the mechanics and it makes you wonder what every object will do. Keep working on it! I see great potential.

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Muy bueno! jajaj Es medio raro que me tomen de vago cuando trabajo sin parar.

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Nice little game.

Yes. Is pretty much needed. I'm in need of this too and several people have brought the ludum dare's voting system as one of the best. This sholud be included.

Yes. Is pretty much needed. I'm in need of this too and several people have brought the ludum dare's voting system as one of the best. This sholud be included.

Puede ser interesante la idea con un poco mas de pulido. Le falto un poquito de emocion en mi opinion. Capaz algunos sfx le hubieran dado un poco mas de atmosfera al juego.

Me gusto,me gusto. Esta buena la idea. Como tengo poca paciencia, me parecio medio tedioso esperar para apuntar. Estaria bueno que sea tipo Worms que podes elegir el angulo y la intensidad. Muy copado!

Que raro se te ven así. Lo probé en varias compus y nunca me pasó jaja. 

En realidad no manejas doble, estaba pensado para jugar de a 2 durante la jam, pero resultó igual estar bueno jugar "doble". Yo lo probé varias veces solo y es divertido. Seguro termine siendo una mecánica del juego, aunque mejor pulida.

Failed loading file 'yogwarts.wasm'

Failed loading file 'yogwarts.wasm'

Please download the new file that i uploaded just now. The other one contained a few bugs i just found.

I uploaded the local-coop version. I'm still polishing it up, but is the best i can do for now. If you need to use a joystick, for now, joy2ket is your best option (on Windows anyways).

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In the next days i will upload a version of this game with local multiplayer with the same keyboard and, hopefully, joystick support. Anyway, this version will be just the same game roughly adapted to make the other tank controllable. There will be bugs and maybe incompatibilities. Im doing this because i need it for a game party i will attend and i thought, for the time beign, it's the best i can do. In the future a new version of the game will come with renewed features. Enjoy!

Great game! Made me laugh! Would be interesting if you continue developing it.

Nice! Keep up the good work! I adhere to the mouse-aiming thing too. Maybe like in pool games a little dotted line that tells you how the first bounce will happen would make it more fun.

Indeed! Let that bastard know!

Thanks for the feedback  and the ideas. Yeah, I will absolutelly be including some of them in the game and as for the P disabling the monsters, is just a debug feature. As long the game is in a prototype state, some strange things will happen, hehe. Cheers!

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Thanks. Art is currently from that site and yes, character can go offscreen still because it's a prototype. I'm just having fun with the mechanics. If it's worth it, i will make it into a game.

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It's not required to be online for coop. You just have to connect another computer to your Lan ip. If you mean two people in same computer, be patient. I'm hoping to do a revision of this game in the coming future.

It's co-op. What yo mean?

Great! Great! Great!

This are awesome. Would you do a WW2 tile set?

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Just great! Would you do a top down soldier from WW2? Maybe an allied and an axis soldier.

Dale para adelante porque esta buena la idea. Suerte!

Muy buena la idea! Podrias pulirlo un poco y seria un buen juego.

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object obj_enemyAI:

Unable to find any instance for object index '-4' name '<undefined>'
at gml_Object_obj_enemyAI_Step_0
############################################################################################

Impressive. I could barely finish my game.

Buenisimo. Te felicito.

Very sweet, man! Nice work.

My character is always moving down-right unless i keep pressing the arrows. You not only fight against the bats, but against the controls too. Is that on purpose?

Very very very very very very very good game! Congrats!

That's weird. I've tested it live many times through wifi, same local network, internet, etc, and never had serious lag issues or disconnects. If you play other games, those work okey? Try executing the jar through the command line and see what errors you get.