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pazzicz

22
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2
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A member registered Jul 15, 2022 · View creator page →

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Simple and nicely polished game. I don't like idle clickers much but I have to admit.. sound of rolling dice feels satisfying :D Good job!

Wow, I love it so much! It's good looking, it's polished, it's easy to understand, it's funny. Jump is so smooth! Definitely one of the best submission I played.  Great job and thank you for the experience!

Nice and polished game! I like the atmosphere a lot. I appreciate you can pick preselected path or you can go one by one exactly as you want to. Good job! 

What a nice game! I like your approach on the theme. Mechanics are easily understandable. Art looks great! 

Good job and thank you for experience!

Nice and relaxing game! Is there some increase of difficulty during time? So far it seems to me it`s almost impossible to loose. 

I like it, good job!

I like the twist on regular tower defense game. What a smart idea. Art is nice, one of the reasons I wanted to play it. Unfortunately can't say nothing about music because I forgot my headphones, sorry :/ Gameplay feels too slow for me, I would appreciate some speed up button. Otherwise I like it, good job!

I am not good in this game :D Is there a possibility to heal yourself? Looks nice tho, good job!

Nice game, I like the idea but it is really hard to control. It took me a while to understand I am not a knight but a die :D I can see potential with better controls and more simple arena shape. Good job!

Oooooh, I used it twice and it always generated X-1 value so I didn't tried it again. Good to know, now I don't have to idle 20 turns in the last level :D 

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What a game! What an excellent game! The moment I understand passing and realized it's kinda puzzle game.. Oh my.. It is turn based but still a lot of action there. Music helps a lot. Even that small detail when I tried overshoot my teammate and it decrease his value with that ouch animation.. And it has multiplayer.. This has to go to top 10!

Super chill puzzle game, I like it. Easy to control, easy to understand, not easy to beat - just like it should be. I can imagine this being release candidate for production. 

Critique 
- I would add more frames for rolling animation (at least one) and make stopping animation much shorter. It breaks a flow when I have to wait. 
- It is hard to remember what orientation die has. Would be nice to show it next to it same as at walls. 

Possible bug?
- Is it possible sometimes I move and go back and there is a different value on the die? I couldn't reproduce it but I have feeling it happen multiple times. 

I enjoy the game a lot. Good job and thank you!

I love the art! It's a really good game and super chill. Music goes nicely with the game. I saw many games with similar concept and so far this is definitely the most polished one. Specially the rotating tile is nice touch, because it gets rid of the annoying  walking in circles (squares). With more levels I can imagine it goes straight to store. 

Unfortunately I don't understand what should I do :( I expect I am playing it wrong, because I am dead in 15 seconds. Some text explaining what to do would help. 

On the other hand, game was running smooth and I didn't saw any bugs. Concept of changing direction is pretty original approach. I can imagine it wasn't easy to work alone and you manage finish the game and publish it. Well done and keep going!

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Good idea but presentation could be better :) 

I would appreciate to have a skip button when I know I don't want to pick any other card or make the movement little bit faster. 

Nice puzzle game. It's not my kind of game but it is a full and solid game. I appreciate how you teach a player basic mechanics. Music nicely fits the game. Good job!

I'm looking forward to it :) 

BTW don't punish the shadow too much please, it`s trying its best. Some reckless player wants to move towards the wall... couldn't have expected that.

I had similar idea but decided to do different game and then I was really happy when I saw this game on discord and wanted to play it so bad :)

It is good looking and really chill game. There is no need to rush and I like that a lot. BTW sometimes it happen to me that "dice shadow" showed me wrong value so it confused me for a while. But it is not that big issue, later it was much faster to not look at them :D Very good job with jump implementation and curved jump, very smart. I can see there is a big potential to do speed runs. 

Thank you for nice player experience!

The graphics are nice and work together really well, I like you paid attention even to small details. Animations are running smooth. Clever use of the theme and even more clever use of controls :) 

Only one thing to improve - controls. I would really like to just roll my finger over keyboard in single move but I have to always wait for animation to end so I can press the next key. It always break momentum of the game. Otherwise I like it :)

Good job!

Nice die editor, smooth animations :) 

Nice game, I like the concept of "inside a machine". Sometimes I had a problem to see where exactly the wires are. Game was smooth and fun to play. Good job with music and art, specially love the rat animations :) 

It is always hard to rely on physics in game development. I like you have to collect all the cards before reaching the gate. You can work on more levels that needs to use "wall climb" mechanic (I guess it is a bug but I like it - it helped me speed run 1 or 2 levels). Good job and keep going!

For a minute I was little bit confused how the game works and where to click. Suddenly I am playing it for over an hour and still having fun while trying different strategies. The graphics look nice and good choice of music. 

Great job and thank you for the experience :)