Thanks a lot ✨
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Oh wow, thank you so much for your feedback!!!
I'm really glad you were able to connect with the game in such a profound way, your comment means a lot to me!
Yes, I don't know why but on some mac computers there is a flickering problem with some of the objects of the game :(
I really enjoy using Tape, the minimalism of the UI and the overall simplicity of the software is like a breath of fresh air when you come from Trello and Jira. I find it very elegant and perfect for my workflow, but I understand it is not for everyone, since you cannot use it over different devices, or with other people.
I think it is a very nice alternative!✨
(oh and I think the best theme is "Pastel Night", Im already using softwares from Hundred Rabbits, and it was a nice surprise to see that you are using the same theme system!)
I just finished it, it was awesome!!! The moody atmosphere, and the fusion of the deck building and the simple grid based strategy gameplay was incredible!
The game crashed a lot when I started, but then I updated it to the 1.1 and it ended up being super stable!
Thanks for the link! But im not sure it's really appropriate, since the game doesn't features any sound or music.. the point was to create rythm that depends on the player's input (the more you activate a group of stars the faster it moves and the quicker you have to activate it), wich doesn't fits with any kind of music (it would be awkward if there was any kind of audio feedback on that).
Thanks a lot for the proposition though, i didn't knew that jam and I might do it in the future!!
Thanks! Yes the games gets really tricky on some stars, im fixing it for a more stable update after the jam is over (ill put more graphics feedback too)
Using mostly an azerty keyboard myself I tried to make the game enjoyable for everyone!
I will develop the game further after the jam, but it will be on a specific device that i will create for this one game, where you can use both of your hand with buttons placed on easy position!
If your stuck its because the level are created with a random difficulty, there is a difficult point at the beginning and after that it gets easier, ill try to correct this
Thanks, thats actually the first game I make, so your experience of it helps me a lot to enhanced my future projects!
Thanks for your video, if you enjoyed the hidden story (the "posters" thingy) there are actually 16 littles pixel art, wich tell everything that happened before, you can do a quick run to discover all of them if you want to
(on every image there a coded word !)
((the david cage joke was funny))