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Thanks for the link! But im not sure it's really appropriate, since the game doesn't features any sound or music.. the point was to create rythm that depends on the player's input (the more you activate a group of stars the faster it moves and the quicker you have to activate it), wich doesn't fits with any kind of music (it would be awkward if there was any kind of audio feedback on that).
Thanks a lot for the proposition though, i didn't knew that jam and I might do it in the future!!