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Potreik

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A member registered Oct 16, 2015 · View creator page →

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Por a resolução do meu PC ser baixa eu perco parte da tela e não to conseguindo jogar. Tem como fazer habilitar pra dar resize na tela? :(

Parece ser bem top, to empolgadão pra jogar.

EDIT: Esse é o problema. D:

Thanks for commenting.  (:

Yeah, I agree. I was crunching in my spare time to finish this game in time for the jam, didn't have enough time to playtest it correctly.

I never touched it since though, might come back to it one day, improve the controls and add some new levels.

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WebGL: https://patrickalfa.github.io/expansion-defense/

Source code: https://github.com/patrickalfa/Expansion-Defense

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Deixe nos comentários que função você precisa pra sua equipe:

Programadores? Artistas?

Whoa, really cool concept. I loved the whole idea of evolving your game, especially the initial part where you have to choose between graphics and movement. The graphics are also really cool and I liked the boss fight. (:

Really fun take on the theme with really good sprites. I caught myself looking for Easter eggs on the code. hahaha (:

Really loved that the bugs are actual ladybugs. hahaha (:

First of all, thanks for the kind words, this is the first game jam I took part on and I also started the development kinda late, since I had no idea of what to do for the half of the week, so it's really cool to see people playing my game and leaving positive comments.

I absolutely agree with everything you said. The problem with the music loop (and the fact that it gets ultra repetitive after just two stages) was a thing that I realized only the day after submissions ended, since I left to do the music at the end of the development, I was tired and just wanted to end it as quick as possible to go to bed.

About allowing the player to type "left" instead of "l", that is a thing that I didn't accounted for, but I can clearly see this as an improvement, for sure. And also, in retrospect, how did I not think about adding a grid? Well, thank you for the amazing feedback!

Really cool art style. Loved the pixelated trail on the player and the whole god rays aesthetic.

WebGL: https://patrickalfa.github.io/code-level/webgl/index.html
Source code: https://github.com/patrickalfa/Code-Level