It should be ok after Feb 7th. It's a bug that we've already fixed for the next build.
Recent community posts
This is a bug that happens when you load a save from when you're inside the cave. We have already fixed in the office, but for this build, you'll need to load a save from before you entered the cave and it should go fine. Sorry for the issue.
Some quick fixes
Fixed default graphics setting not being “fantastic”
Fixed issue with AI putting things on the ground and not picking it up
Fixed crash happening when sparring
Fixed Phyllis not appearing sometimes
Fixed shining apples that looks like nuke explosions when using integrated cards
Tweaked Dawa’s position for receiving the wooden boards commission
Tweaked the position of the revive spot in the Amber Island cave
Usually, we do get somewhat quiet right before a release, since we're all busy making the game. We're not a big studio, so even the people answering questions are normally working on design, programming, or such and such.
It'll be on Steam for a bit during EA. If we have the resources to maintain a presents on all platforms, then we'll try to do that. All comes down to if we have the man power to maintain all the different builds for every platform.
The world size won't change in the future, but we will be opening up the rest of the map through progression. We have plans for other cities through DLCs if this game does well.
No magic in this game, but once you get sci-fi enough, it's really not that far away. :)
Sure thing, if you notice any English spelling mistakes, please inform us. :)
House editing is going to be a key part of the workshop upgrades, there will be multiple options for each section of the house. And yes, we plan to have lots of different cloth, it all comes down to budget.
We actually have a tree farm that will eventually provide all the wood resources that you need if you pay up., you don't even need to go chop it on your own as someone will do it for you. But trees do regrow and we're probably going to allow players to plant as well.
Hmm, first time seeing this. Is the game running on your GPU and not your integrated one? Does this happen every time? If so, can you send the output.txt log found in the game folder to firstname.lastname@example.org? Thanks.
32bit means we have at most 3.2-3.3GB of ram to work with, right now, it's around 4GB. So yes, it's possible, and we'll try our hardest to make it happen, but not right now, maybe during Early Access or final release. We're optimizing as we go.