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OwlUnity

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A member registered Dec 22, 2023 · View creator page →

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Very tasty project, I liked everything except that my joystick is not working at the moment, I will definitely come back later to play for my own pleasure because unfortunately it is a little difficult on the keyboard.

5 of 5, It's a good thing you only had 48 hours - otherwise we wouldn't have seen this masterpiece! Thanks for the opportunity to play, this is a very, very high-quality and cool project! I love it! 

Oh! It was soooo fun! But not beedrill )))
Keep it up! 

Only the hammer made me tense up. 

Excellent game, I like it, keep it up!

I'm working on this problem in the future, but I haven't found a way to improve it and communicate it to the user yet. Thank you!

Thank you! I still have a lot to learn )) 

Thank you! I still have a lot to learn. It’s a pity that the intro isn’t being picked up by the player — I need to learn how to present important information better, especially the kind that directly affects the gameplay experience =)) 

V comments · Posted in V comments

Oh my god! 

That was so awesome :)

 At first, I didn’t really expect to see anything truly exciting, but it was absolutely worth it! 

-Yes, the visuals at the beginning and throughout the game aren’t exactly cinematic, but the way you delivered the story was incredible! It actually reminded me of a hotel room scene from the movie "True Lies" with Arnold Schwarzenegger and Jamie Lee Curtis.  

I’m really grateful for what you created — this was such an amazing adventure, you have incredible talent!

Oh my god! 

That was so awesome :)

 At first, I didn’t really expect to see anything truly exciting, but it was absolutely worth it! 

-Yes, the visuals at the beginning and throughout the game aren’t exactly cinematic, but the way you delivered the story was incredible! It actually reminded me of a hotel room scene from the movie "True Lies" with Arnold Schwarzenegger and Jamie Lee Curtis.  

I’m really grateful for what you created — this was such an amazing adventure, you have incredible talent!

Thank you! That was definitely my mistake - I left the “test” controls I had been using for convenience while setting up the scene, instead of the more familiar and intuitive “WASD.”
Oh, regarding the bug - I knew about it since the very beginning of development and that’s exactly why I forgot to fix it. I left it in for laughs, as something silly and amusing.


Thanks! 

You haven’t even seen the main character’s "deer mode" yet, when he stares at a car head-on

Thank you! 

This is really a funny situation regarding the ground. 

I naively assumed that the player was either familiar with the event on which the game was based or carefully watched the intro.

 My main mistake was not considering the inattentive ones - those who skipped it, those who played without sound, or those who got distracted by something else. хD

I totally agree, I definitely didn’t put enough work into the controller.
On top of that, I even forgot to add proper joystick controls to the build – I only realized it when I opened my project notes just now =))

Thank you!
I clearly didn't do enough with the controls :) 
I wanted to ask about the storyline – did I manage to convey the essence of what’s happening in the scene?

This is an awesome project! I absolutely loved it, from the attention to detail to the gameplay and the variety of levels. The game is really engaging (though, due to my inexperience, I still had to spend a couple of minutes figuring out what I was doing), so much so that I had to check the clock every now and then :)

Wow, it’s so addictive! 

I definitely spent half an hour in it, and I would have spent even more - all just for one goal: to collect 'D.A.D.' 10 times!
spoiler - I didn't! 
My personal best so far is 17 rooms :)
Thanks, that was really fun!

I was shooting at someone, someone was shooting at me, I was receiving some 'bonuses,' and no matter what I chose in the scene, it had absolutely no effect. 


I had to spend time searching for information on how to use what I selected, if it was even possible. 


It definitely needs a bit more polishing.

I was shooting at someone, someone was shooting at me, I was receiving some 'bonuses,' and no matter what I chose in the scene, it had absolutely no effect.


 I had to spend time searching for information on how to use what I selected, if it was even possible. 


It definitely needs a bit more polishing.

Starting with the negatives — I really didn’t like the crazy, non-adjustable cursor speed. The scene felt a bit unfinished, there’s this constant feeling that something is off, especially when running along the edge of the level. As for impact feedback — on the second level I got stuck for a couple of minutes because I couldn’t figure out that I needed to destroy the balloons. There was no impact effect when hitting them, so I assumed, like in the first level, that I had to shoot all the tomatoes.

Now the positives — the reload system, how it’s implemented, feels really satisfying. I’ll definitely take that into my own arsenal! Keep it up!

Quite cozy and atmospheric, but it lacked interactivity (I have the same problem in my project). 

There’s also a lack of visual cues that could hint at possible interactions.

A little adjustment and everything will be fine! Keep it up! 

 If possible, please review my project, I would be grateful for an honest review.

Quite cozy and atmospheric, but it lacked interactivity (I have the same problem in my project). 

There’s also a lack of visual cues that could hint at possible interactions.

A little adjustment and everything will be fine! Keep it up!

If possible, please review my project, I would be grateful for an honest review.
https://owlunity.itch.io/one-joke-doki-whats-in-the-box

A bit too heavy on dialogue, and unfortunately something strange happens right in the first battle — one time I manage to block all the bullets, but the next time they all hit me (in a random order) no matter what I do. 

I even tried switching keyboards and testing from a laptop, but I still couldn’t finish the first fight. Whether it’s a bug or just my ‘skill issue’ is still a mystery to me.

If possible, please review my project, I would be grateful for an honest review.

A bit too heavy on dialogue, and unfortunately something strange happens right in the first battle — one time I manage to block all the bullets, but the next time they all hit me (in a random order) no matter what I do. 

I even tried switching keyboards and testing from a laptop, but I still couldn’t finish the first fight. Whether it’s a bug or just my ‘skill issue’ is still a mystery to me.


If possible, please review my project, I would be grateful for an honest review. https://owlunity.itch.io/one-joke-doki-whats-in-the-box

That's very juicy!
It's a really great project, just a bit more polishing and it's ready for release on all platforms!
Keep it up!
If possible, please review my project, I would be grateful for an honest review.
https://owlunity.itch.io/one-joke-doki-whats-in-the-box

That's very juicy!
It's a really great project, just a bit more polishing and it's ready for release on all platforms!
Keep it up!
If possible, please review my project, I would be grateful for an honest review.

It’s a pity I don’t have a joystick. 

In the browser version the intro scene is missing (unfortunately) — I only realized this after downloading the PC version. 

The intro scene is really beautiful; I didn’t have the talent to make something even half as tasty :) 

I could share a tip on how I solved the intro scene issue for the browser version — though it reliably works only in Google Chrome, I’m not sure about other browsers yet :) 

I really hope I’ll get another chance to play this project, because if just the intro video brought me so much joy, I can’t even imagine what comes next! :)

If possible, please review my project, I would be grateful for an honest review.

It’s a pity I don’t have a joystick. 

In the browser version the intro scene is missing (unfortunately) — I only realized this after downloading the PC version. 

The intro scene is really beautiful; I didn’t have the talent to make something even half as tasty :) 

I could share a tip on how I solved the intro scene issue for the browser version — though it reliably works only in Google Chrome, I’m not sure about other browsers yet :) 

I really hope I’ll get another chance to play this project, because if just the intro video brought me so much joy, I can’t even imagine what comes next! :)

If possible, please review my project, I would be grateful for an honest review.
https://owlunity.itch.io/one-joke-doki-whats-in-the-box

I hope we can "hold it in our hands" soon.
If possible, please review my project, I would be grateful for an honest review.

Quite monotonous — my project ended up with the same problem. I had lots of ideas that I didn’t manage to implement. A short tutorial would have helped, and one downside is the lack of feedback for the player — I honestly wasn’t sure if I actually hit the enemy or not.
If possible, please review my project, I would be grateful for an honest review.

Quite monotonous — my project ended up with the same problem. I had lots of ideas that I didn’t manage to implement. A short tutorial would have helped, and one downside is the lack of feedback for the player — I honestly wasn’t sure if I actually hit the enemy or not.
If possible, please review my project, I would be grateful for an honest review. 
https://owlunity.itch.io/one-joke-doki-whats-in-the-box

I liked it, the music is great! 

I also wanted to add something like that to my own project, but I couldn’t figure out the license for it =( I played the browser version, and maybe this doesn’t happen in the PC build, but the freezes during a big enemy-kill combo are really frustrating. And yeah, I couldn’t beat the boss — he’s way too tough for me :)))

  • The potential is really awesome, I enjoyed it! Keep it up!

 If possible, please review my project, I would be grateful for an honest review.

I liked it, the music is great! 

I also wanted to add something like that to my own project, but I couldn’t figure out the license for it =(
I played the browser version, and maybe this doesn’t happen in the PC build, but the freezes during a big enemy-kill combo are really frustrating.
And yeah, I couldn’t beat the boss — he’s way too tough for me :)))

  • The potential is really awesome, I enjoyed it! Keep it up!

 If possible, please review my project, I would be grateful for an honest review.
https://owlunity.itch.io/one-joke-doki-whats-in-the-box

Too buggy, I couldn’t get a satisfying gameplay experience:

  • The starting scene has canvas issues, which looks a bit confusing.

  • There’s no explanation on how to play. I had to look for information on the developer’s page.

  • Choosing ‘Join room’ is not recommended - it just force-closes the game.

  • What happens in the game feels extremely chaotic: it randomly throws you from scene to scene without letting you actually do anything. The game literally doesn’t let you play it!

If possible, please review my project, I would be grateful for an honest review. 
https://owlunity.itch.io/one-joke-doki-whats-in-the-box

Too buggy, I couldn’t get a satisfying gameplay experience:

  • The starting scene has canvas issues, which looks a bit confusing.
  • There’s no explanation on how to play. I had to look for information on the developer’s page.
  • Choosing ‘Join room’ is not recommended - it just force-closes the game.
  • What happens in the game feels extremely chaotic: it randomly throws you from scene to scene without letting you actually do anything. The game literally doesn’t let you play it!

If possible, please review my project, I would be grateful for an honest review. 

Like all the guys - I love platformers:) 

Found a bug with the first gift - if you go down to the scene below it and, God forbid, jump up on the spot - the camera returns to the first scene but the player remains below.

I had to fly through it twice to read the hidden message. 

Good attention to detail, I liked it! 

Thanks, keep it up! If possible, please review my project, I would be grateful for an honest review. 

Like all the guys - I love platformers:) 

Found a bug with the first gift - if you go down to the scene below it and, God forbid, jump up on the spot - the camera returns to the first scene but the player remains below.

I had to fly through it twice to read the hidden message. 

Good attention to detail, I liked it! 

Thanks, keep it up!

If possible, please review my project, I would be grateful for an honest review. 
https://owlunity.itch.io/one-joke-doki-whats-in-the-box

(1 edit)

I'm not sure if all levels are open at the beginning of the game, but it's a good practice.

It took me a long time to understand what was going on. Unfortunately, the first level has very difficult instructions for me to understand, so I had to experiment with the scene, but in the end the game is a little slow:)

Thanks! Keep it up! If possible, please review my project, I would be grateful for an honest review.