Starting with the negatives — I really didn’t like the crazy, non-adjustable cursor speed. The scene felt a bit unfinished, there’s this constant feeling that something is off, especially when running along the edge of the level. As for impact feedback — on the second level I got stuck for a couple of minutes because I couldn’t figure out that I needed to destroy the balloons. There was no impact effect when hitting them, so I assumed, like in the first level, that I had to shoot all the tomatoes.
Now the positives — the reload system, how it’s implemented, feels really satisfying. I’ll definitely take that into my own arsenal! Keep it up!