I liked the story of the game, but I didn't expect so much dialogue.
jumping felt a bit floaty, I think it needs more tweaking with the first half of the jump.
The leftmost room to the enemy fish, there are 2 entrances, the right one if above the platform where the camera will not follow you, you go right instead of left and you will fall off the edge and lock the game with no reset options
Great job overall!
NicKasper
Creator of
Recent community posts
Thank you so much for playing!
When you find the correct character he wave to you back. (I added this in the last 15 minutes before the end for the submissions haha)
Unfortunately I didn't have the time to add the animation for the find the incorrect character
But great suggestions for adding a sound effect when you find the correct one and vise versa!
It is a fun little game that feels good to play. I loved the auto shooting, which did not disappoint in aiming always at the closest enemy. The upgrades are great and I did wish that at some point the axe or the crossbow would one-shot the enemy, but the damage I got maxed out at 5.8 for the crossbow and 5.5 for the axe. The last thing that I would like to see is how many portals I went through. Congrats on the game and well done! :D
Hey!
First of all thank you very much for your detailed feedback and your time.
I am very happy that you liked the movement, music and the story
I plan to refine the movement and add wall run and slide
I agree that the visuals did not came cross, with my play testing there are places where players did got confused on what they can climb or got stuck on a wall. I'll look into your suggestion.
About the bugs you found
I'll tune the height that the player needs to roll from and will add second chance for the player.
I did fixed the WASD movement
The last bug happens when the player stopped and the center of the player is over the edge. It is fixed
Again thank you so much for your time and feedback. I really appreciate it <3
Hey!!
first of all, thank you for checking out my game and pointing out bugs like the text, I am shocked that this is possible lol.
you mentioned great points to improve the game and I saw the video from the beginning, a lot of great tips are in there.
This is my first time using Godot so there is still a lot of learning to do!
A little late to the party but I had fun playing around with it and that what I came up with.
add 1 empty space on the second instrument and you have a nice little loop :)
BAJgAAIAAAgAAAAAAEgAEgAEAAEJBAAAAgAEAAACAIAAAIAAAAAEnABAAEAAQAAABAAEAAQAAABAAEAAEAAQAAABAAEAAQAAABAAEAAQAAQAAABAAEAAQAAABAAEAAQAAABAAIAAgAAACAAIAAgAAACAAIAAgHCDgAoIAIAIkQCAiBgEC