Excellent job on this. The world building was incredible. It was descriptive and engaging. The work and effort put into this is impressive. The achievements were a nice addition too. English isn't your first language, and you created this is crazy. Lastly, nice submission time. I don't think I've even been that close.
Nearphus
Creator of
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Wow! This was amazing. The ideas and writing were great. Loved the ending concept. One issue was sometimes advancing the typewriter effect would skip to the next text. Visuals were superb, amazing for a jam game. The atmosphere from the music and visuals was exceptional. Wish there was a little bit of a gameplay change up but I understand with how much work went into this. Excellent job.
***Spoilers ahead***
Thanks for playing. The tear at the end is getting out of the dream. The person on the hospital bed is the dream walker. Yugsoigoth pulled them back into the dream. To escape the dream there are hidden memories in each dream to collect. Thanks for the bug report. I didn't notice that on the last build.
On a controller I had a lot of fun on this game. The pixel art is amazing. I do have to say I prefer the Dinomech to the mushroommech. Loved the change in weapons too. It was fun wonder what you would get in each room. I felt like an air marshal with the two giant swords haha. Awesome job with the feedback on hits and deaths as well. Overall all amazing job.
Wow! Thank you for the great feedback. You pretty much hit the head on everything. This was a great experience for me to learn from. I think I have a good grasp on what features I missed on this project to apply to my next game jam. I'm waiting to review your game until I have a controller. I was not doing well with the keyboard inputs.