Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks for playing. The drops are set for weighted chances, I should have done a drop timer instead to help the randomness. Thanks for the feedback.

i see.. i think a mix between weighted chances and a timer would work well. Maybe a weapon is more likely to appear the more enemies you kill? Just an idea, though!