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mrombout

22
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4
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A member registered Aug 25, 2021 · View creator page →

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That art, those effects, that music, just wow. I wish the game was a little easier so that I could see more of it 😅

Too easy, too short, I want more levels! The levels are demonstrating some fun mechanics, I wish there were some levels that prove an actual challenge. I hope you add some more after the jam!

I never thought farts would be so important to get a high score. I only managed to get to 706.

Ha! I wasn’t expected the radial movement, that’s a really nice touch. A fun twist on the SHMUP, it would be really nice to see this expanded with more weapons and power-ups maybe.

Interesting take on a shooter game. Being able to set my own pace as I move from cover to cover was a clever design choice considering the limited screen space in this jam!

I had fun playing it, it reminds be of an old shock shockwave game called Motherload (I think). You managed to cramp a lot into such a tiny space! And the graphics are very impressive, especially since you worked on it by yourself!

A fun little game, very polished for only a couple of days of work.

The art works really well despite the resolution, very charming.

Very cute graphics and a very cohesive feel altogether. Aligning the dog with the windows when moving was a good choice, very responsive.

It’s very reminiscent of an old DOS shooter, I liked it. But like old DOS games, it was sometimes difficult to navigate because everything looks quite similar. And btw, thanks for supplying a Linux build!

A tactics game in it’s purest form, and one very well presented at that. Well done!

The car controls smoothly and intuitively, but it would have been nice to have more going on like obstacles, themed levels, etc. But I understand there’s rarely time for more in a game jam!

A very well polished and complete game. And accurate to how I remember the original being! Well done bringing it down to this resolution.

It’s a fun game, it reminds me a bit of a racing game that I forgot the name of 😅 I was a bit annoyed every time I got stuck on a cop car coming from the front.

I enjoyed the upgrades and the formation of the enemy waves. But somehow it froze halfway through the game. Does that mean I’ll remain just a regular Goobus now? :(

Nice animation on the dragon!

This has great potential. It’s great as it is, but with a bit more depth it’ll totally be a game I’d play on my phone during a commute.

It’s a weird little pinball game, and the (square) ball physics are weird. And yet I couldn’t stop restarting the game and just give it one more go. Well done!

I was eager to beat the score of 30 to see what would happen. But after I did, it appears that the second part of the game is mostly unfinished?

I enjoyed the art, and the concept. But sometimes I felt the small screen hampered my ability to beat the bosses, and my lack of skill of course. Overall a nice and professional production!

I love the skill-based gameplay of Snake with the puzzle solving, it makes for a intense but enjoyable experience. I was a bit frustrated sometimes that it’s very easy to run into obstacles on the next screen during the screen transition.