oh, by the way, the races in this mod (untouched, straight from the download) is bugged.
it breaks sebastions list of races.
this is great, Ive been wanting to make a quest mod myself, I have the Script (story, not code) just needa know how to add new races, new enemies, scripted boss fights, and new locations. seems were getting closer!
I do Like the fact that you can breed humans with beastkins to get halfkins. Nothing make's breeding more Heart warming than to know half your gene's are in the offspring... ahem... anyway
i think the human, and beastkin > halfkin is really nice.
Start your first slave, don't get new slaves for 10 days. Speaking to your slave you can train (click training 4 times, anymore will result in a wasted time) chat, until you can kiss. If your down for bestiality, buying the kennels early also is a good way to get mana. I'd say, build your slaves obedience, and stats for the first 10 days, don't take them to battle unless you personally have taught them a skill to use in combat.
Topic: Magic/Mana Usage Of slaves
I think If slave's had their own pool of mana instead of the whole party Syphing the master's mana (is that what they do, if slave's use a magic skill, their somehow using the PC's magic?)
Like, MP based on orgasm, instead of one instance, like energy slaves would have their own mp
Recovered through sex, or something.
I've noticed that the program creates files for races, genders, and ages.
then inside the files it names the pictures based on hair, ass, and chest size. (missing flat and masc by the way :c, and no, I don't stuff my bra! you stuff your bra!)
in other words. this is an example of what the program will name files: Blond SkinL TitsM AssM #Maid 1.png
(#Maid is one of my pack tags, much like what Master Kazama is doing with "£")
The game itself seems to not pick up on file names, well, some of them anyway, while male's are getting female portraits, and occasionally a race wont be correct.
It seems the game does not register the file names as a tag to search, i dunno.
also while whomever made the portrait editor, I beleive it's got work to be done to it, The way it saves is based on adding folders for race, gender and age, then adding tags to the portraits inside.
while the game itself fails to read the folders, and finds random pictures, this is why sometimes My female teens will show up as adult males... tsk tsk.
for non-spawned color themes, I think it's like the rule with condoms and guns~
Better to have them and not need them, than to need them and not have them.
Adding them in and simply naming for example MGQ's goblin with "tanskin, or ebony?" cant remember at the moment, i havnt slept yet.
in otherwords, naming them a skin tag so they won't spawn naturally, but having them in incase someone changes a skin color, that option for a picture IS there.
I think it would be cool if slaves on the 'cooking' job gave you a item at the end of the day, much like how you get food and gold from workers.
Bento, A healing item (in desc it would say which slave made it, and the healing amount would be determined on the Cook's obedience and loyalty
Any way you can make a mod that adds equipment to random encounters? and if that's a thing, can you add tags for said equipment type? (ie. Armor, Maid/butler outfit, etc) that way, if you find someone you fight that has said eqiup, it set's to portrait? on random slave spawn? or w/e?