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MostafaDev0

11
Posts
1
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A member registered Sep 09, 2025 · View creator page →

Creator of

Recent community posts

That's amazing! I’m honestly blown away by the visuals and the UI design; it creates such an immersive atmosphere. The coding mechanic is very clever and well-implemented for a jam project. It reminds me of the final levels in 'I Hate This Game' but with a much cooler aesthetic. It might be challenging for some, but for fans of this genre, it's a masterpiece. Great job!

Thanks for playing till the end! I’m really glad you liked the idea and the vibe. You're right about the difficulty; adding more environments and complex anomalies is definitely on my list for future updates. Glad you enjoyed the credits too! Thanks for the support!

It's a good game, but it would be better if you could improve the enemies a little.

Nice art!

Nice game 😁👍

Nice game! I like the survivor-style mechanics you're going for. However, I experienced quite a bit of lag, and the delay in the player's attack makes it hard to react in time. Also, I couldn't really see how the theme 'Rules are meant to be broken' fits into the gameplay. Keep improving, maybe optimizing the code will help with the lag!

Nice game 😁👍

That’s amazing! The idea of dragging and dropping items to change the game stats (like speed and difficulty) is a brilliant way to interpret the theme. It feels like you’re hacking the game to win. The visuals are nice too! My only suggestion would be adding a checkpoint system; it’s a bit frustrating to go back to level 1 if you lose at level 4. Maybe different character designs for each level would make it even better. Great work!

Nice game! The car models and the environment look really clean and well-made. But I felt the gameplay loop is a bit confusing; once the screen goes black and red, it feels impossible to escape or even restart since there's no menu or game-over screen. Also, adding some SFX would definitely bring the city to life. Good job on the visuals though!

Nice job on finishing the game! The gameplay is solid for a Ping Pong style game. However, I feel the theme integration is a bit weak because it just uses labels on the bricks. It would have been awesome if breaking the 'Rules' brick actually changed the game physics or mechanics! Good effort though.

Thanks for playing! While the mechanics are inspired by the Anomaly Genre (like Exit 8), I tried to focus on the industrial vibe. About the theme: The 'Rule' is to move forward to progress, but to survive anomalies, you must 'Break' that rule and turn back. Appreciate the honest feedback!