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How have you integrated the theme in your game?
The game is based on an infinite industrial loop where the player must reach Floor 0. The core theme 'Rules are meant to be broken' is integrated through the anomaly system. While the standard rule is to proceed forward, the player must identify anomalies that break the logic of the environment. In these cases, the player must break the habit of moving forward and turn back to survive and progress
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Comments
it's cool, but the game design is just the same as Exit 8 (you mentioned), there are too too many games like this. I'm afraid if I rate a high score, it would be unfair for other original games. I can't really see the theme 😿
Thanks for playing! While the mechanics are inspired by the Anomaly Genre (like Exit 8), I tried to focus on the industrial vibe. About the theme: The 'Rule' is to move forward to progress, but to survive anomalies, you must 'Break' that rule and turn back. Appreciate the honest feedback!
Fun game! love the atmosphere. nice job!
Oooh wow this is interesting. It lagged a bit at times, but it was very fun observing everything carefully!