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MikoDaVinz

35
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A member registered Sep 13, 2019 · View creator page →

Creator of

Recent community posts

I preferred a slowdown, something similar to doom mechanics that forces you to move and jump through the level, I know it can seem a bit too hard, maybe I'll smooth it to make something better and more enjoyable

I know, it was meant to be played on desktop since I wasn't able to optimize it before the deadline

Challenging and relaxing at the same time pretty solid for a 72hrs jam
I really love the music and the atmosphere of the game

The hype all the texts create keeps you attached to it, maybe the idea of not having an end it's not that bad

I love the concept, I didn't think it was possible to make something like within the 72 hrs.
If smoothed I would spend days on this game

I spent more than half an hour hoping to see an end and I enjoyed it for the whole time
It looks like a complete mini-game
I love it!

THANKS A LOT!

Thanks, it means a lot to me since it's the first game I was able to make by myself inside the time limit of the jam
What do you mean by smoothing movement and shooting?

Thanks man ;) I'm already going to

Pretty good level design and it's also fun to play, balanced, nice artstyle, I really liked it

It's really nice, a good touch of classic retro games, really nice pixel art, the game has really nice taste

Glad to hear that you liked it ;)

Who made the level model?

(2 edits)

Celeste if you haven't played it yet

HAHAHAHA LOL

Ok thanks, I found out that I might have been also inspired by the style of the creatures in the eternal cylinder game

I was bored, I drew a character I wanted to make a small game on, but the more I look at it the more familiar it looks, and I can figure it out where I've already seen this creature and it's driving me mad

You must sneak behind the victims and scream or else they'll run away

Every time you succesfully scare someone the timer increases 20 seconds, when the time runs out you lose, try not to make it run out

Grazieee, il problema è il risvolto nel game design, diciamo che me ne sono un po' pentito

Vinz_27#3530, Discord 

Si partecipa per giocare

Avete discord no?

I'm unexperienced, I can program, draw pixel-art, a bit of 3D . Basically, I'm looking for a team of "noobs" to get exeperienced with

There's still a lot of work to do and I'm looking for help

What's this jam's name?

Check the project https://vinz-27.itch.io/red-hood-adventures

I more than a beginner:

Here there is a sample https://vinz-27.itch.io/red-hood-adventures.

I can't find you

I'm interested

Do you want to see the demo?

(3 edits)

By now I'm not specialised in anything. I developed on lwjgl for a year, then I started learning Unity, and I'm learning some Game Design tips and tricks. I'm not a professionist, but I almost always find a way to achieve my goals. At the moment I'm not ambitious.

My favourite game genres are: Platform 2D and 3D (Super Mario Odyssey/64 - like), Action-Adventure Zelda-like (link's awakening and majora's mask are my favourite), Small Open World with a lot of stuff to do.

I already have a solo project that worked as a playground to learn unity.

I'm a beginner looking for other beginner

https://vinz-27.itch.io/red-hood-adventures this is my beginner project

Vinz_27#3530 Discord

I'm new to the world of game jams and I'm joining the jam to improve my skills.