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MAX CAMPBELL

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A member registered Oct 09, 2018 · View creator page →

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Pretty fun card game. Though, I think the strategy around deciding what robot to put where and what robot to sacrifice is a little shallow. Maybe adding a mechanic where certain robots can have special abilities would add some depth and help make sacrificing a robot feel more impactful.

Really cool concept! Super polished for something made in 5 days.

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Really cool game! I’m a big fan of these kinds of Slay the Spire esc games. Though I think the difficulty needs to be raised a bit.

Pretty relaxing game, but I think it gets a bit repetitive after a while. And the wasps are not really that dangerous if you just run towards the exit.

Really cool game! The art is amazing, but I think you need to rework the controls because they feel a bit janky. I think adding coyote time would go a long way. Or maybe I’m just bad at the game lol.

Thanks!

Thanks!

Yeah, we are most likely going to change to a click mechanism after the voting period ends. Regarding the movement, we are working on forcing players into using a larger variety of cards to make it more interesting to play. Because as of now you would not be wrong in saying that running is the best strategy.

Cool game! You may want to consider parceling out the tutorial info through the gameplay instead of having it all at the beginning. But other than that it was pretty fun!

Cool game! The art didn’t feel very cohesive with it being a mix of pixel art and vector assets! And the tutorial wasn’t super clear about the combos. But other than that it was pretty cool!

Pretty cool game! I think the tutorial could have been improved by parsing that information out a little bit more instead of dumping it at the start. But other than that it was pretty fun!

Pretty cool game! Some sound effects would have been nice for the attacks and maybe a tutorial. But other than that it was pretty fun!

Hello, I’m looking for a musician to help me out with this game jam! I already have something in mind for the theme! DM me on discord 0x6d6178#3294 and we can talk about it more!

Rated here is mine https://itch.io/jam/mini-jam-111-colors/rate/1633449

Super cool game!

Here is mine! https://itch.io/jam/mini-jam-111-colors/rate/1633449

Thanks for playing! I’m glad you found it relaxing!

Thanks for playing! That is the main reason the game only has 5 levels.

Thanks for playing! I’m glad you found it relaxing that was what I was going for!

Thanks for playing! To check if the area is filled I just did something pretty hacky where every paint dot is actually just a gameobject that is placed when the player moves a certain amount. It has a trigger collider on it and then there is a grid of detection points through each segment that need to be marked completed to a certain extent say 70% before it will mark the area as filled. And for performance, the collider is removed from the color dot if it does not collide with one of these detection points after it is instantiated. The bug you had might be due to me accidentally not multiplying the movement threshold for placing a new dot by delta time.

Ah, I found the issue. I will update the game to fix it after the jam period. Thanks for playing!

Thanks for playing our game! I’m really glad that you enjoyed playing our game it could have defiantly used another day of polishing but overall I think we made a pretty good game given the time we were allotted.

Hi. I would love to work with you. You can DM me on discord with this username: 0x6D61780A#3294

Hi. I know this is a little late but I am looking for a top down pixel art artist to help me make a game for this game jam. DM (0x6D61780A#3294) me on discord if you are interested.

Great can you DM me on discord so we can collaborate

Hi I’m looking for a vector art artist to help me make a game for this jam. if you are interested DM me at this username: maxall4#3294. I look forward to working with you!

Hello, I’m looking for a composer to make the music for my game if you are interested DM me on Discrod at this username: maxall4#3294. I look forward to working with you!

Can I create concept art to test out a style for my game before it starts

Can i remake a game i made for desktop computers for the gameboy and submit that?

Hi I’m looking for a pixel art artist to help make a game with me for this jam. if you are interested contact me on discord at maxall4#3294. I look forward to working with you!

Thanks for your feedback. I have now uploaded a much better version with a full online leaderboard particle effects and more it’s much funner.

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Thanks for your feedback. The police vanishing and reappearing was a last minute bug that i din’t have time to fix. I have now uploaded a much better version with a full online leaderboard particle effects and more it’s much funner.

Thanks for your feedback. I have now uploaded a much better version with a full online leaderboard particle effect and more it’s much funner.

Yeah there was a last minute bug with the cop AI and I didn’t have time to fix it. With the AI fixed it is a much better experience once the voting has finished i will upload a new version.

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Thanks for your feedback. In the new version we are replacing the flashing lights with a blur effect. Also the reason you weren’t able to progress is due to a bug where the door is always in the same place. After the voting period has completed I will upload a fixed web version. This bug is fixed in the downloadable version instead of the web version as due to some git issues i accidentally compiled the web version as an earlier version of the game. I hope you enjoyed our game!

Yeah we are working on a new version that hopefully makes some of the mechanics clearer. Also in the new version you can cancel your time travel to go back to the present. Thanks for playing our game !

Pretty cool game I wish there was some music and sound effects. The mechanic is pretty cool and i like the puzzles.

I love the art and music. But the movement felt a little bit weird and clunky. Also maybe you should add a cool down to the attack because it seems like the best strategy is to just spam attack.

Yeah we where having some issues with trying to convey how to play the game to the player without breaking the immersion of the game as it is a somewhat complicated concept