Nice art and UI. Even though there was no extensive tutorial, game was intuitive enough for me to be able to figure it out easily and play. With into comic explaining overall goal of the game that was enough for me.
Played Linux version. No issues.
Criteria | Rank | Score* | Raw Score |
Originality | #75 | 2.708 | 3.667 |
Theme | #76 | 2.954 | 4.000 |
Graphics | #76 | 2.585 | 3.500 |
Accessibility | #78 | 2.339 | 3.167 |
Audio | #81 | 1.846 | 2.500 |
Fun | #87 | 1.969 | 2.667 |
Overall | #88 | 2.339 | 3.167 |
Controls | #90 | 1.969 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4
Wildcards Used
N/A
Game Description
You crash on the planet of intelligent bees. You need to repair your spaceship, and for this you need to harvest local herbs for sale.
How does your game tie into the theme?
Harvest a herbs for sale
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
1
Game closes upon exit or running out of oxygen. Big shame, the game is very impressive otherwise!
Neat game. I like the three resources and the movement on the hex map. Felt a tiny bit grindy with the low sale price of goods.
Pretty relaxing game, but I think it gets a bit repetitive after a while. And the wasps are not really that dangerous if you just run towards the exit.
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