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Martin1820

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A member registered Aug 11, 2020 · View creator page →

Creator of

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Thank you so much for playing it on a livestream.

Regarding the controls, you can use the keys "1", "2" and "3" to switch between the tower's weapons.

Use "3" to absorb paint into the tower's gem and use it to buy upgrades at the upgrade room.

Thanks!

Thank you!

Hi, you can toggle between weapons by pression 1, 2 or 3 on your keyboard. 

Very interesting game, I loved the "fairy" animations and the art style in general, the music makes the atmosphere feel mystical, and the game was really enjoyable while not being too difficult.

Hi, thanks for the feedback! This game has endless stages, so maybe  buying all the upgrades and dying would be 100% it haha.

Wooooow, I was laughing like a maniac that even my roommate asked for me to be quiet.

The dialogue system along with the additional functionalities are well implemented, it was convenient to be able to see all branches by saving and loading, also the dialog log was amazingly implemented.

I rarely got to use the extra functions, if the story was bigger it will be an excellent tool to see all the branched ending.

Congratulations on your masterpiece!

What a nice platformer, good use of the limitation, I just think that the wall jump feels a little  off, but other than that it feels nice to finish a level.

Very nice game, loved the take on the theme, I find it a little bit too difficult to juggle between the ghosts, but that is just because I'm bad at fast-paced games

What an interesting game, the black and white mechanic really test your short term memory.

What a fun game! Loved the funky music, sound effects, and the fast-paced nature of the game, my favorite part was the <3 Attack when it's game over.

Love the art, animations and the zooming! What a creative idea!

Thanks, this game was my most ambitious yet, I had a blast developing it!

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Great game! Excellent dialogue system, a little difficult to platform in some instances, nonetheless,  you've done an amazing job!

Simple, yet challenging, love the sound effect when you step on the paint, it is difficult to win, but somehow it is a really entertaining game.

What a creative game! Loved the face expressions, normal mode can get a little bit slow though.

Interesting concept, a little hard to grasp the game mechanics at the beginning. Other than that it is a challenging game!

Interesting game, nice implementation of the limitation, the story intro is interesting. As a bonus, this game runs fine on Linux using Wine!

What an excellent implementation of the limitation! The game is a little finicky to control (specially the wall jump), buy aside from that is challenging and creative.

Thanks for the feedback, the game should be "faster" to play now,and more difficult  and yeah... more enemies would be awesome, sadly I ran out of time for them.

Thank you for your amazing feedback!!! I corrected most of the issues mentioned in the comment just a while ago!

Yeah, this game lacked some game testing, specially with the enemy generation and the upgrade room, not even I played the game until "full completion".

Thank you so much for pointing out those nasty "end game" bugs, the game should be "faster to play", one can now buy all the shop around stage 10.

What a curious mechanic, it actually becomes challenging if I press spacebar too often.

Wow, what an achievement!, I can only imagine how difficult it must have been to make this game in a low level programming language. The game is a little too fast paced for me, and it is a little difficult in my opinion, but that does not matter, it is an excellent game nonetheless.

Thanks for the feedback! After testing for a GOOD while, I found out that playing for an hour and a half only led me to Stage 20, and the store is not even half empty... So, wow, I did not know the game was that slow to progress (There are actually infinite stages).

Yeah... I wanted to make a "Skip current dialogue" option, but sadly, I ran out of time.

Initially, I wanted this game to be a story-heavy game, with "gossip" in between stages, that's why I made the store so expensive at first, so the player engages in the story and there was a game progression (somehow).

Thanks for the feedback!

What a masterpiece! Amazing graphics, animations, difficulty level and cuteness! Also, runs great on Linux with wine.

So cute!, the physics engine works so good, it can get hard on some levels, kind of remind of World of Goo somehow.

Nice twist on the snake formula, really challenging, sometimes the pellet will spawn close to a corner making it really difficult to pick, but everything else is outstanding, specially that funky music!

Really challenging, this would be perfect to play on a long highway trip while someone else drives. 

Great game, excellent use of the limitations, engaging and actually really challenging past a certain

Outstanding! Really, Really polished! Simple game mechanics that work flawlessly. The only thing that I find a bit difficult is the wall jump mechanic, but aside from that is a masterpiece!

Simple and fun game! A little too difficult for my liking, excellent graphics and animations.

Amazing!, the camera scroll, the enemy AI, the animations, what an eye candy! The only thing that I think is that the keys to play the game are a little too separated, but aside from that, it's great!

Amazing!, the sound library and the smooth animations made this an amazing experience.

Thanks, sorry for the information overload, I always wanted to make a game that uses dialogues, so maybe I went a little overboard with it...

So cute!!!, the levels were pleasant to play.

So cute!!!, the levels were pleasant to play.

Had me to the edge of my seat, amazing work!

Oh wow, very ominous... just how I like it!