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mahulst

18
Posts
A member registered Feb 03, 2018 · View creator page →

Creator of

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I couldn't figure out how to play. Very unfortunate as it looks very interesting, and the presentations is well done. They menu is excellent!

Played for quite some time, but couldn't exactly figure out what would cause you to turn over a flock / or be turned over. Had some fun nevertheless!

Concept is fun! I had a little trouble seeing the depth. And as an invert-Y axis user I was put at a major disadvantage. 

Very impressive amount of content! The slow text was slightly frustrating, but I could just be a little impatient :)

Looks very polished. I liked the interface where you start. Didn't grasp what immediately what I was supposed to do.

Presentation is really nice. I liked the dark souls kinda vibe :) Camera was misbehaving at times.

Very nice, but short! I like the running animation :)

Fun concept!

Really awesome presentation. Enjoyed it a lot! Reminds me of dwarf fortress logs :)

Nice game. Looks good, I was a little bit confused when block would disappear. I needed to move the beam up and down a bunch of times for some blocks.

Fun puzzles! Looks very polished.

Nice work, very satisfying controls.

Very original. I couldn't really figure out how to play though. I had some laughs when combinations were made :)

Excellent game! Only criticism I can think of is that the next block spawns slightly out of screen which would be better if it's immediately visible what kind of block it is.

Nice job! Impressive feat for 10 days!

Nice! I had some difficulty staying on a high speed. I liked the way tricks allowed you to go faster.

The goal initially was a bunch of puzzles. But once the minimal randomly generated version was finished, no more time to create the puzzles. Unfortunate, because some time went into supporting multiple harvestors for example :)

Thanks for playing and feedback!

Thanks, It's a bit more minimal than I planned originally :)