Even after defeating a boss, the symbol doesn't disappear, so if you fight with few resources, you'll definitely not have enough HP to return and won't be able to return to camp. In the worst case scenario, you'll be forced to delete your save data.
As a result, I was forced to abandon my 8-hour game data.
I think this is because the recovery amount from recovery items is so small that it's completely out of balance with the enemy's attack power. Because of this, no matter how much armor you wear, you'll use up 20-30 or more recovery items before reaching the boss. And since the materials are only dropped by some enemies at a relatively low rate, it becomes a complete chore to just keep hunting those enemies.
And the recovery items you collect over 30 minutes are gone within 10 minutes.
If only there were recovery objects or something on the map...
This is my first time playing a dungeon crawler. Maybe I'm doing it wrong.
This game has the feel of a gemstone that will shine once polished.
But for now, there are still elements that need polishing.
I'll continue to support this game, and I'm excited to see how it develops in the future.
