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lkoger

49
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A member registered Oct 25, 2020 · View creator page →

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I think you managed to get all of the wildcards -- I don't think I got any of them myself.

Very on theme, and I like the visuals! I love the calming music too! Also, nice touch with the custom splash screen! And you clearly took the time to include accessibility in the game. And barring some menu/audio bugs (and every game has bugs), you have a complete game!

My one note is that neverending/arcade style games are fun, but only if the gameplay loop is really engaging and/or if there is some sort of "score". So even keeping track of an attempt's total time would be a relatively cheap thing to implement but be valuable for replay. As it is, I'm not even really sure whether I'm improving attempt to attempt, unless I use the time multiplier to sorta guess.

Every jam game I've made prior to this jam was essentially an arcade style game. I think they're hard to get right, and I think mine have always missed the "it" or the game feel to make them fun enough to keep coming back to.

I'm just a stranger on the internet and my opinion doesn't need to mean anything. But those are my thoughts.

Thank you for your kind words! It has been my first attempt at a puzzle game for a jam. I was worried I'd draw a blank come time to make the puzzles, but I'm so glad I did it. It was more fun than I thought it would be!

Thank you for playing!

Thank you for all of your kind words.

I'm so glad somebody confirmed they finished it! I was worried it would be "I got 13th lvled" or "I didn't realize I could charge punch" every time I read a new comment. I needed someone to experience lvl 14 and 15!

In retrospect, I wish I added a "last level" and "next level" button so that people could jump around if they needed refreshers or wanted to skip 13.

Thank you! It was certainly time consuming. I was finding issues in the puzzles up until about 2 hours before the deadline. Glad you enjoyed it!

Yeah, I tried to make it clear on the startup menu and in the game page under the controls.

I think I realized that adding a gif of the gameplay somewhere is probably the simplest way to signal that to people.

Super clean on the art, sound, and gameplay. Great jam game. This has been one of my favorites so far.

Thank you! I do wish I added more tutorial puzzles, but I appreciate the kind words.

Up until yesterday, I had it set up to reset the whole puzzle on death. The number of times I stepped on a spike at the end of a long level was embarrassing. I was really happy it was so easy to just tie death into the undo system.

It too me an embarassingly long time to realize that stronger astroids gave you more currency.

I got 99% there and got hit by an astroid and rage quit. But that's just a skills issue. I enjoyed the gameplay loop!

You're not the only one! I think only one person so far has gotten past 13. Thanks for playing!

I had way more fun than I had expected to. Only major critiques are that the theme is kinda a stretch, and the ability to turn music down would be phenomenal.

I love this aesthetic!

Genuinely excellent game! The atmosphere, mechanic, theme, and overall execution is great.

Props for making "joined together" work on so many levels. I really liked the game!

Great mechanic! I found myself wishing I had more levels to play.

This is a very well executed idea. Great puzzle design! 

If this isn't at least in the top 100, then the world is broken. I wasn't sold on it at first, but I got hooked as I played and learned how to control them properly. There's a lot of speed running potential for a game like this. Phenomenal job!

Fun and original game. It's so cleanly executed! I think you get a 10/10 on fitting the theme and coming up with a solid original mechanic.

I hope y'all know that this was really well done. I love the "aha" moment when the mechanic clicks. Good job!

I totally thought it had a ton of bugs and was about to write it off. Turns out I was just being dumb. Very good game. It's original and pretty well executed.

That's an awful lot to get done for a 3d game in 48 hours. Love the visuals!

Good concept! The sound effects are a little jarring and the visuals are a little difficult to interpret. But I think you've done great as far as fitting the theme and having good puzzle design.

Yeah, we kinda realized that we made it pretty unforgiving. I think the plan is to update it after the jam to give people at least a better chance during the turret phase. Thanks for playing!

Good game once you get the hang of it. Great take on the theme!

It's actually supposed to be single player. AMB1 and D3X-TR, "ambidextrous". And yeah, the team decided shortly after submitting that the rounds were a little too long.. I appreciate the feedback

One of the more original concepts for this jam. Great job!

Great concept! I had an aha moment while playing. It's a little buggy, but definitely has potential.

Great job! I could see this being turned into a really great game. It's fast paced and fun, but it's pretty difficult. With a little difficulty tuning, this would be a great fast paced shooter!

One of the higher tier games. Great mechanic, good pacing, puzzles are well designed, and you get sucked into it. Great job

Aside from the slightly slow pace, I think this is phenomenal. First take like this I've seen for a mechanic. Great job!

5 stars on originality! Just something as small as a bone cracking sound adds so much. Great job!

The intro is great!

I would write my own critique, but Team Spaghetti has written everything I could possibly say. Real potential, but it's just a clickfest with any real feeling of progression or reward.

I'm afraid I also can't get it going.

Any tutorial would go a long way. I don't think it really fits the theme.

I had fun but it was soooo short!

Pretty beefy download, but I enjoyed it. Only critique is that the pacing could be improved. There were several levels that were basically the same level with a slight difference in placement of the red blocks or a variation in the amount. Not necessarily more difficult, just more time consuming. Good job! Great choice of music to have in the background.

I also couldn't run it. Sorry!

If this isn't at least a top 100 game, I'd be surprised. No critiques. You've done phenomenally and I hope you know it.