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Lewis Lepton

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A member registered 2 years ago · View creator page →

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Created a new topic FODBOLD dev notes
(Edited 1 time)

i was thinking to make a dev blog on my site. BUT, think its better to have it actually on the game. makes sense really.

FODBOLD is in a fantastic state now. i had planned to get it up a few days ago, but then wanted to have things a bit more modular. mainly as i want to expand this further & in the state it was in was really made for 1 play type. which is boring.
annoyingly this has proved a bit troublesome & has sent a release back until i can get these bugs out.

but the next update should [hopefully. [i hate saying that word]] bring in a public playable version which will be good for 2 players. though i am aiming to do upto 4.

MAIN THINGS IM WORKING ON

  • game timer - will just be first set to a 3/4 minute. but later on want to have settings
  • fix this annoying bug that displaces things. but will mean things can be more modular for better gameplay & building of the game itself
  • controller support works, but want to make it better & upto 4 players
  • effects. its more animation for when scoring. but this is in the back burner until i get the bugs done
  • few little things such as menus, options, stages & modes
  • also powerups or someway to do fun things with multiple players & the ball

currently been working on a complete rebuild. much better, looks way better & handles so much better.

im aiming to get it up in the next few weeks. but want to get upto 4 players capable of playing, plus to color each player/team if need be. but post updates on my twitter

currently doing some big tests on the new look, collisions. etc. actually everything has been changed. feels a hell of a lot better.

before i post up the big change. im gonna get multiple controllers working, upto 4 players. will be local play. but want to get all the really odd bugs & certain things perfect before posting anything up. which im hoping for saturday, maybe sunday. but if not, soon anyway ;)

lastly. i want to do a 'choose your color' for players. just so people dont stick with what i have put in for testing

anyhow. its feeling so much better than the original ;)

Created a new topic FODBOLD is back on the pitch

quite annoyed at myself for not getting back on the horse with this game as i was really enjoying making it. but now im gonna back back on & start all over again.

in a lot of ways i was working on a physics system. but really what i was using was fine & was just being a cock about it.

so. gonna work on this a lot more. since 1, better coding skills & layout now. 2, its a fun premise

aye it does work. and im on DVORAK layout ;)

it does look like its currently offline for a bit as the guide is also not talking about it at all. more editing on other editors. which is fine for now i guess

ok. so only after a few minutes of PV8 i really like it. much like pico8 & the tic-computer. but PV8 has some really weird button layouts that are just odd. more than likely its because of unity or something. but im gonna put a small list as to what i think PV8 button layout should be for the future.

if it doesnt happen that fine. but more as a thinking aspect of ease of use ;)

F1 - new
F2 - save
F3 - file picker folder
F4 - restart
F5 - setting tool
F6 - debug tool
F7 - script tool
F8 - display tool
F9 - sprite tool
F10 - tilemap tool
F11 - sound tool
F12 - music tool
ctrl-R - run game - press again to stop [maybe]
esc - stop game, returns you to edit screen, or where you were before

i could put loads of other things in, but these are the key features that would be easier to get to & quicker as well

ok. so last night i bought this ASAP - said i would ;)

but on trying this morning & and after getting help with getting out the pink screen of death, i cant seem to edit or look at script within PV8. i tried late last night but no dice

i assume this tab will be the scripter thing

but can not get into it at all to edit scripts etc. i can play things, just not edit right now. UNLESS, i have to use my own text editor than just load back in

the esc+1 is ok. bit weird since the reloading is on 4. wich is a bit far since nothing is in between.

i think it would be worth using the F keys on the top

ill give that a go. was pressing escape etc for ages, then trying different combos.

the ctrl-1 does work. on mac as well. though that is a weird combo ;)

i did double check and i did delete then reinstall it, and as soon as i go to create a new game, it goes right to the pink screen of death. cant do anything

(Edited 1 time)

on starting PV8 on mac, at first it started fine but as soon as i started a new game, it instantly went to pink and cant get past it

just hangs & even after starting again, goes to the pink screen after the intro

hey man,

just this second i am working on the color thing. it will make it much easier ;)

also just doing the position reset for players.

the player bouncing thing i will look further into

many thanks for the reply and suggestions. really helps develop this further