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LeitoGameDev

42
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4
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A member registered Jun 23, 2024 · View creator page →

Creator of

Recent community posts

Interesting proposal. I liked it because it's something new that could really work! Keep it up, good game!

Thanks so much for your comment! I'm glad you liked it! Yes, the idea was to give each planet a unique twist. I would have liked to make more levels, but I didn't have the time! Thanks for trying it!

Thank you so much for your comment! I'm glad you liked it! There was an explanation, but it only lasts a few seconds😁

Thank you so much for your comment! I did my best, specially I´m not a native english speaker 😁 I am glad you liked the game!

The game is great! I loved the idea, super original! The music gives you joy, and stepping on clones is even better, haha, great work!

Thank you so much for your comment! I'm glad you liked it!

I really liked the concept. I tried a couple of times and couldn't find the ship, but I enjoyed the ride.

Thank you so much! I'm glad you liked it! I had a lot of trouble developing it, but with more time and practice, something good might come out of it :)

Thanks for the feedback! Haha thanks, I left it all to the voice acting :D. I'm glad you liked it! It can be hard to get used to the circular planet.

Wow! Thanks so much for your comment! I'm glad you liked it.

Thank you for your feedback! I'm glad you liked it!

Thank you for your feedback!

An interesting game. The aesthetics and music are great. I think I'd make the rock automatically return to its original place after being moved to save the player that click.

I liked it, it was interesting! Keep it up!

Thanks so much for your comment! It was a real challenge, but I enjoyed it! It's a bit complex to work with the physics on the round planet, but I'm thinking about polishing some of the mechanics and making more planets :)

I liked the game. I recommend adding checkpoints and polishing the jump system a bit, since it gets frustrating to die and have to start from scratch. Anyway, I had fun! Great game!

Nice relaxing game

I really enjoyed the game. It's addictive. I really liked the success sounds after completing a round.

I liked the game. I would recommend setting checkpoints after each key. Otherwise, it becomes very difficult to complete. Also, keep in mind that many puzzles require you to die the first time, since you don't know what you're going to encounter.

It's a simple but fun game. The only thing is that when you die, there's no Play Again button, so you can't try again without refreshing the page.

(2 edits)

Here is my game! Can be played on browser! Hope you like it :)

https://itch.io/jam/gamedevtv-jam-2025/rate/3589281#post-12979875




Thank you so much for your comment! I'm so glad you liked it!

Thanks so much for the feedback! I'll soon be uploading a revised version that fixes what you're telling me! Fixing the jump and making it faster! Thanks so much!

Thank you so much for your comment! Yes, I can refine it a bit more. The idea was to catch the rabbit using the sensor that activates the laser.

Thank you so much for your feedback!

Thank you so much for your feedback. Limited time and my workload meant I couldn't do everything I wanted, but I can make updates to add more planets, fix bugs I know it has, and improve the menu, jumping, and gameplay.

Thanks again for your feedback! I'm glad you liked it!

An interesting game. I couldn't plant anything other than wheat; when I bought the second seeds, it wouldn't let me plant them.

Something I would add would be to be able to grow and do everything by holding down the click button without having to repeatedly press it. I would also add some instructions.

On the other hand, if you water the same plant twice, it's like drying it out.

I liked the idea! Keep it up :)

I know how difficult it is to create the gravity system on each planet, since I've worked on something similar.

And despite getting stuck on one planet with no way to escape (when I tried to move on to the next one, I crashed and returned to the planet I started from), the game is original and I liked it!

The music is also very nice.

You could add a full screen mode so I can appreciate it better, since I played it on a small screen in the browser and there's no option to enlarge it :)

It's a good implementation. It's like Flappy Birds and Mario had a baby. It has some good features, although I'd look for ways to reduce the motion sickness a bit. Despite that, I enjoyed playing it. Keep it up!

It's a decent game! I like the idea of growing a crew. The crew's AI is good. They follow you and attack enemies, and they do their job.

It took me a while to figure out how to open the door for the knight, but once I did, it became smooth. I'd add some character actions so it's not just running and dodging.

Good game, my friend!

The worst decision I made was making the character small and constantly jumping around, haha.

Very fun, the music super relaxing.

The aesthetic is very nice. Very good!

I like the idea of your game; the aesthetic is nice and it's a nice challenge.

I would recommend making the colliders a little bigger, as I found it difficult. You could also implement Coyote Time to make the jumps a little easier.

The game has potential! Keep it up!

Buen trabajo amigo! Me gusto el concepto, me hace acordar a un juego que jugaba de supernintendo o sega, no recuerdo bien.
Trabajaria un poco mas en el menu, se me hizo un poco dificil entender con tanto texto.
Tambien podes poner para seleccionar la dificultad, ya que cuando arranque me tiraron 2 cosas y no los vi mas en toda la carrera xD.
Buen trabajo!

I really liked the aesthetic. I finished the game without the beast reaching me. Then I replayed it and realized it can be killed. After a while, it gets up but no longer deals damage.

I really liked how the message appears when grabbing items! It reminded me of Turnip Boy!

Very good.

Hahaha, I found the theme very funny! Very good! The aesthetics were great, and the execution was impeccable. Great work!

A really nice game. I liked the idea of building terrain as you kill enemies and collect the essence needed.

I'd speed up the first part of the bubbles a bit, and maybe put a cooldown on the attack, because otherwise you can spam them and it's easy to defeat the enemies. Very good! Keep it up!

Wow! One of the best I've seen so far. I loved your game so much that I finished it all!
The mechanics are really entertaining and addictive.
One of the puzzles was really hard for me, but I got through it and finished it! :)

Thanks so much for your comment! I put a lot of effort into the game, and I'm glad it's appreciated :)

Regarding gravity, I overrode Unity's gravity and created a script that simulates gravity using an object as its core (the planet with layer = Ground). I add this script to each object I want to be affected by and add the planet as a reference in the Start method.

planetCenter = GameObject.FindGameObjectWithTag("Ground").transform;

Then, in the FixedUpdate, gravity is constantly applied.
It's really complex and caused me a lot of problems. For example, if I increased the speed of the rabbit, it would start to lift off the ground. 😅

Thank you so much for your comment!

Wow, it's very nice graphically. When I put it in full screen, everything crashes. I don't know if that happens to me or everyone.

I'd work on the menus and sounds/music, which I don't see have.

Good work!

I really liked the game. It's entertaining, although the difficulty is very high right from the start.
It really has potential. Great work!

Buen trabajo amigo! Me gusto el concepto, me hace acordar a un juego que jugaba de supernintendo o sega, no recuerdo bien.
Trabajaria un poco mas en el menu, se me hizo un poco dificil entender con tanto texto.
Tambien podes poner para seleccionar la dificultad, ya que cuando arranque me tiraron 2 cosas y no los vi mas en toda la carrera xD.
Buen trabajo!