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LA TERRETA GAMES

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A member registered Nov 23, 2020 · View creator page →

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Great series — documenting the whole setup process is really useful for other devs going through the same thing.

One thing worth thinking about early: once you're live on both itch.io and Google Play, you'll end up checking two separate dashboards every day to get a picture of how things are going. I ran into the same problem and built AppWatch (appwatch.dev) to solve it — pulls your itch.io and Google Play stats into one place. Free for up to 3 apps if you want to set it up from day one.

This perfectly describes the multi-store reality most indie devs don't talk about — each platform has its own quirks, its own audience, and its own revenue profile. Steam and App Store for steady paid revenue, Google Play for volume on free apps, itch.io for control and community.


The side effect is that tracking everything becomes a daily chore across 4-5 separate dashboards. That's actually what pushed me to build AppWatch (appwatch.dev) — consolidates itch.io, Steam, Google Play and App Store into one view. Given how many stores you've been on, might save you some tab-switching. Free for up to 3 apps.

This would be great to have natively. In the meantime, if you want to track your own itch.io stats alongside Google Play or App Store in one place, AppWatch (appwatch.dev) does exactly that — pulls store-level data via OAuth, no manual exports. Free for up to 3 apps.

For devs willing to share data: AppWatch (appwatch.dev) pulls your itch.io analytics automatically and could make this kind of research collaboration easier. Free for up to 3 projects — no manual screenshots needed.

Great to see real numbers shared here. One thing I've noticed: itch.io's native dashboard is fine for snapshots but makes it hard to spot trends over time or compare performance if you're also on other stores. Built AppWatch (appwatch.dev) for exactly that — tracks your itch.io stats alongside Google Play, App Store and Steam in one dashboard. Free for up to 3 projects.

Thanks I have fixed this issue, you need a valid email for access. I have implemented feedback button for sent issues found or sugest new features for all users.

Thanks so much for the feedback — this is exactly what I needed!

I've noted both issues: the input text color and the stretched euro symbols. I'll get those fixed this week.

If you want to try it again once those are sorted, the free tier covers up to 3 apps — no credit card needed. And if you spot anything else, just let me know. At this stage every bit of feedback directly shapes what gets built next.

Thanks for checking it out! I'd genuinely love to know what put you off — design, the signup flow, something unclear? It's early stage and I'm actively improving it based on feedback like this.

As for alternatives: Appfigures covers App Store and Google Play but not itch.io. Nothing I know of covers all three in one place, which is why I built this.

If you tell me what didn't work for you I'll try to fix it.

Once you're on multiple stores, the next challenge is tracking everything in one place. AppWatch (appwatch.dev) consolidates itch.io, Google Play, App Store and Steam into a single dashboard — saves the daily tab-switching. Free for up to 3 apps.

For cross-store tracking, AppWatch (appwatch.dev) covers exactly that — itch.io, Google Play and App Store in one dashboard. No SDK needed, it pulls store-level data directly. Free tier for up to 3 apps if you want to try it.