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Kur0mega

9
Posts
20
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A member registered Apr 06, 2019 · View creator page →

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Recent community posts

Really liked the megaman vibes, Wally was the one part I really didn't liked. I felt like he often talked a lot to say things that were obvious. I don't find much else to say this is a very well polished game and I really enjoyed playing it :)

Best entry I've played so far, I'm impressed by the level of polishing this game has with only a month of work. Can't wait to see what the final version will look like when you publish it :)

Really liked this one ! The hook mechanic was very well introduced after the boss fight and it was fun to just mess around with it. The lack of sound design made the earlier fights a bit weird as I didn't know wether or not I hit the enemy. The level design is really effective in leading the player down the main path of the game without feeling too restrictive. I'd love to play a longer version of this game :)

Thanks ! I was worried the lack of graphics would be a big issue, happy to hear that the game still delivered an enjoyable experience :)

Thanks ! I'm glad you liked it :)

Unfortunately I didn't have the time to playtest the Archives area so it's the one that's got the most issues, glad you enjoyed the game :)

I crashed when trying to use the axe while jumping, still a very cool game I'd love to see evolve and get polished :)

(Also I love the doors)

This bug is fixed on the last version on the game available here : http://www.mediafire.com/file/uvp2j226773aopn/Memento.rar/fil

I think I see which door you're talking about, there's nothing behind it I put it here to make it symmetrical with the other side of the castle haha

Also as Marlow said all the fragments are obtainable in the game :)