A nice and challenging game. I really like that you can reroll the dice to basically increase or decrease the difficulty of the game. The only thing that's bothering me is that I don't get a feedback if I hit Bae. I'm often not sure when she it hittable and always look the the HP bar. But overall it is a fun game. Beat it with avg 5.6 ;)
Kuma-Gee
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I like the idea and throwing asteroids around is more fun than expected. I'm not sure if it's just me, but the gameplay feels a bit slow. The asteroids spawn very far away and are closing in not very fast. You either could play close to earth which makes it more likely to miss an asteroid or accidentally hit it yourself. Or from further away which makes it easy to find them and I easily reached > 50 days.
Maybe limiting the grab range and adding warning signal when asteroids come close to the earth. This could balance the two playstyles more. Otherwise it was a nice game. Good job!
I can only agree with the others, this is an amazing game! It is a great take on the theme with good game design and nice graphics. There were just some minor things that bothered me.
Not sure if it's intentional, but the game overall feels a bit slow. With the music, missing sfx and I feel like sometimes the particles are playing slower. I expected more of a faster gameplay from the screenshots and the genre itself.
Another thing that was confusing was the death. At the beginning I didn't even noticed that I died so often from the tornado. I somehow didn't notice the health until pretty late into the game. The feedback of that is not very clear and the death transition is the same when you clear the level.
But overall still a great game that can be improved even more with some minor polish.
This is a cool game! I really like the mini game but it felt out of place switching between them. Maybe decrease the time of it, but prefill it so the player has to win fast. And changing the controls to WASD or fully mouse would make it easier to control.
If you are out of time for the tutorial, you could maybe write it on the itch page (which could have a little better colors, it's hard to read) I had no idea how to put the data into the system. I literally pressed all the buttons but nothing happened.
Regardless it was a nice game. Good Job!
Good game with nice graphics! I like the idea of just closing the pop ups, simple yet fun. The transitions just felt a bit slow and I'm not sure if it's a bug but I got the same ending whether I successfully closed the pop ups or not. It also would have been nice to have different stories for each character. The demon fits the last character but not really the others. Regardless it was a nice game!
An interesting take on the theme. At the beginning I was just a bit confused what I should do. I thought I had to catch the falling eggs. The pacing is also feeling a bit slow. From 2 to 100 eggs there wasn't really anything interesting happening. I could upgrade fast enough to easily run around the chickens and collect the eggs without problems.
But overall a fun little game. Good Job!
A very good game with nice graphics! But it was quite difficult to play since the enemies could easily corner you and then you were basically stuck. Maybe leveraging the overload feature, you could push the enemies away to save yourself from the horde. Or indicated where the enemies are coming from, so the player can prepare.
But overall a very polished game! GJ
It's a nice game idea. But I feel like there is not enough feedback for the player. Like how many orders are open or when they are running out of time. It's difficult to get a feeling of I'm running out of time. It felt like I just randomly lost because I missed to many orders. It might be intentional, but as a player I don't feel like I'm in control.
Still a good entry for your first game! Just needs more polish.
It's an interesting take on the reflect theme. This could turn out in a fun game with more mechanics. But like the others have mentioned, it is quite difficult to understand where the lasers are reflected. More skills to dodge the lasers or incoming robots could make it more interesting. Otherwise a great game!
This game is really amazing! Love how you can create your own bullet hell. It was difficult to find things to improve, but I think a larger map would have been nice since it can fill up quite fast, if you place every tower. Also the first mouse icon was confusing. I thought I had to right click to place a tower. Still a great job creating such a polished game!
Glad you liked it! I didn't even think about the risk/reward thing. It just turned out that way since I needed the movement keys.
I thought about having some kind of spellbook but in the end I thought it fits better the theme without it. Since you can still cast it even if you died if you still remember it.
Thanks for the input. I did still had a lot of ideas for this game, like you said, more enemies and spells/combinations. I even started on drawing a fire book enemy, but realized it was too much to finish on a weekend. I wanted to focus on having a polished game instead of a half-finished one. Maybe I'll continue working on it, if I find the motivation :)