Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Glad you liked it! I didn't even think about the risk/reward thing. It just turned out that way since I needed the movement keys.

I thought about having some kind of spellbook but in the end I thought it fits better the theme without it. Since you can still cast it even if you died if you still remember it.