Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

krengdroid

250
Posts
4
Topics
6
Followers
2
Following
A member registered Aug 27, 2018 · View creator page →

Creator of

Recent community posts

lol glad you figured it out, thanks for playing!

(1 edit)

lol im really glad you commented on that

i was so proud of that when first making the haggling system

thanks for playing!

thanks!

very fun, very artistic, very french

lool

thanku for playing!

thanks!

lol maybe

it was a random decision, cuz the pfps still are randomly generated but at first i was in fact thinking about making them look like actual people 

but yeah that would take slightly more time

thanks for playing!!

yeah lol

thanks for playing!

thankuuu

thankuuu

thankuu

probably needs some more variation yeah, glad you liked it!

got 264 seconds, pretty fun and the difficulty isnt too bad

i suppose i died randomly or it was a bug but im stuck in the sleeping screen lol

but damn that was pretty fun

maybe some more explanation on what to do could be better but yeah actually interesting

it was actually kinda fun and i got through the full 15 rounds so good job

the cloud enemy added some variety

as for suggestions, maybe add some time of shield mechanic and make the game slightly more dynamic with more damage and projectile speed for enemies but otherwise solid stuff

(also it says right mouse button to fire in the game page, but its actually left mouse button apparently)

i couldnt go through the opened door, maybe there is something i need to press but idk i couldnt find the way

got to 10 mil, the progression is quite nice, maybe slightly faster could be good

with the umbrella moving anne down, since the cursor is quite low its not a threat, maybe moving the button slightly lower is a good idea

visuals give off slight early amanita design vibes and the game itself has neil.fun energy

anyway the game is quite solid, good job

thankuu!

thanks, yeah, maybe the difficulty needs some changing

though the 2$ offers are most likely there cause you left some defect inside the image i think but im glad you liked it

oh no worries, good luck with that, hope you do some more jams!

thanks

youre right, sadly we didnt have time to implement the mechanics actually connected to the theme

we had a couple of ideas but it was too much to complete everything during the jam

thanks!

thank you!

thanks!! really happy that you noticed

thanks!

yeah i enjoy similar games where you have to find differences although i mostly watch videos about them instead of playing

in this one specifically the idea of somebody following the player is pretty cool

could really do some good horror stuff with that so hope you work on it more

thanks!!

thank you! glad you enjoyed it

oh yeah that would make sense! thanku

originally when making the player controller script they were all cubes so i didnt think of moving climbable things but that is a good idea

first, the downsides

i would like for a smoother way to rotate the objects

at first i enjoyed the space to move thing, however later i realized that it is very annoying if you have to move back and the object is in front of you

also, maybe the lasers shouldnt kill the player since it gets a bit in the way of gameplay (its probably a good mechanic but needs some work at least maybe not insta kill and reset)

now, upsides:

the puzzles themselves are fun

the theme is very fitting

and the actual laser mechanic seems very smooth

good job!

(1 edit)

needs a little more variation

also i think better not to pan the audio, since the enemies are always on the right the sound is gonna be mostly on the right too and it gets a bit annoying

the sprites look pretty cool

oh yeah good idea

thanks for playing!

not really

maybe i was doing something wrong but wasd did nothing

yeah it works in the browser but in the itch app i cant download for some reason

i kinda cant do anything after the monologue ends but its a lil funny so ill give ya that

not really much of a gameloop now but the concept itself seems cool

(1 edit)

wiwiwawowawiwu

mouse movement feels a bit weird

the photos inside the papers are a fun touch although it was not pleasing (heh) realizing that they should be checked only after failing  bu thats my bad

the fact that the people are random every time is good too

game gets a AUGHHH out of Nooooooo

i think slimes have a little bit too much health and maybe the game needs to be more dynamic

needs more work but the concept is okay

couldnt figure out what to do (

cool concept,  the way things bounced inside the mirrors looked fun

sadly didnt know what to do so kinda just shot things around

wish it was like a roguelike thing with this concept where you use that to kill things

anyway good job for submitting