Very clever take on the theme, as usual from miziziziziziziz! First time I see a game where you hit dogs with legs instead of petting them 😄
kirlosev
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Hi! It’s definitelly a creative take on the theme. I like the music and the art too!
But like other people mentioned, aiming is pretty hard and even frustraiting for me. I hope to offer an actionable feedback. For an action game, it asks you to wait most of the time. And when you miss the shot - you have to wait for a long time while holding the spacebar, or release the spacebar and try to time when to hit it which is hard because the character doesn’t spin with the constant speed. The reloading is quite long too which makes waiting problem even more so.
I think the game could benefit a lot from a light redesign to fighting to fix the waiting problem. I didn’t think this through, but as an example, if you shoot homing projectiles, - it removes all the frustration with aiming, while you can keep spinning and add something novel to that aspect.
Solid entry, regardless!
Thanks a lot! By the way, I’ve used Pixel Unwrapper from noio to draw textures and the tool made it very fun and easy https://github.com/noio/Pixel-Unwrapper
Hi, thanks for the feedback! Yeah I agree. I just uploaded a new build that should fix most of the issues you mentioned: the button to go back to menu is always available at top-left, and you won’t be able to progress to the next levels unless you clear the current one fully (i don’t know what i was thinking 2 years ago when implementing it so you can skip levels like that 😂)
Hey, thanks for playing!
It’s been a long time since I worked on the game, but I believe right now your only option is to wait until reset on the next day. The game shows the timer in the lobby with rooms and leaderboard.
Sorry for the inconvinience, but I don’t know a good way to give an option to get more $ during the day. I’m open for suggestions though
I’ve added some $ to them. Let me know if you need something else.
The game doesn’t actually break I think. There’s a cooldown for 30 seconds after someone disconnects to give an opportunity to reconnect. If you wait for 30 seconds - you should be able to keep playing. Let me know if you happen to try and still can’t, please. I’ll fix.
I’d also need to add a message to inform other players that someone has disconnected. Can’t believe I missed that. Thanks for pointing it out!

































