Love it! Go krisse! <3
Kim Kupiainen
Creator of
Recent community posts
Compared to the screenshots it seems like some stuff was missing. I was playing on Oculus Rift S and was missing the skybox, fishing line and other components. Not sure if I just didn't know or understand how to start the game correctly. I will get back to this at a later point still in near future to figure it out
Thanks for the feedback and I am glad you played my game <3
I'm sorry the tracking from the Oculus didn't work perfectly, I tried to make it as easy as possible. However I think there's a possibility that I didn't understand how to set up the tracking in the best possible way. Maybe next time I will put a tracker spot on where to watch to start the game and then start the logic for the headset tracking from there.
Anyway, a great experience for me as this is my first VR game I've developed, hopefully it was somewhat fun for you too :)
Thanks for the feedback! Yeah I definitely left the sound side lacking. This was mostly due to me learning how to do basic programming, and as the spawners and pathfinding was causing me trouble enough by themselves, I didn't think I'd have the time to add lists of voices to the gameobjects even if it would heavily serve the game feel.
Basic jam experience as far as I'm concerned :D This means the audio is missing/majorly lacking even if the visuals are cool. Maybe next time I'll focus heavily on the audio side and less on the visuals, and after I have the tools to do both fast, will iterate accordingly.
Again, thanks for the feedback <3
Thank you for this opportunity to participate into the Jam! We purchased a VR headset quite a while ago with my fiancée, but had never tried making a game for it. My first Oculus experience was a lot less painful than I thought. Nevertheless, I doubt I would not have touched the whole thing if this Jam wasn't happening! Here's a screenshot of what I was able to accomplish! #feelsgood
So again! Thanks! Can't wait to play all of your games.