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KettleCastle

28
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3
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3
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A member registered Dec 30, 2023 · View creator page →

Creator of

Recent community posts

Hey, thanks so much for the comment, glad you enjoyed it! And good idea with the idle game, I think I'll add it as a separate game mode

It's really fun, a cool idea and really polished! My only complaint is that high jump combos are kinda hard to get, but that may be because I was playing on a keyboard. But great job anyway!

Cool idea, and a funny theme interpretation. I like the theme of powerups. Great job!

Cool idea for a mechanic, and nice theme interpretation. Hope you can get the technical issues figured out after the jam (if you plan to continue with the game)

Yeah, I always said that constantly rolling was the best way to get to work :P

But seriously, great idea and artstyle, congrats

Cool idea, I had fun playing!

It took me a second to get used to the controls, but then it was really fun! I really like the graphics as well. Nice job!

Thank you! Glad you enjoyed it, I tried to make it funny with the expressions and Honk :D 

This is a really cool idea! I like how you combined a puzzle game with action and time pressure, it really forces the player to experiment and strategize. I'll definietly check out the post-jam update. And I actually don't think you need to explain what E and Q do in the UI - each stage will probably take a few tries anyway, so the player can try and figure it out. Great job on the game!

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Thank you so much! Really glad you enjoyed it! I plan to develop it further after the jam, add more skills etc

That's a great idea! And I love the animations

It's really fun to play, and great sound design!

Really cool game, and great visuals! Nice job!

Great game! I think it really has potential, so I hope you'll continue development after the jam!

So cute, and nicely done! I liked the puzzles, especially the last one. Great job!

Thanks for the review 😁
Yeah, the duplicated level is a mistake we noticed after submissions ended 😅 and you might be right, we'll try to make the potions more intuitive. Physics is also something we're working on, we'll make an update after the jam review ends

Cool idea and cute art! I think creating lanes like in PvZ would be good, or at least widening the attackers' range, because sometimes enemies just walk between them 😅 I still had fun playing though, great job!

Nice concept, and great execution - movement and deflections are intuitive and have a good feel

Really cool, I love the vibes. Hope you plan to add more levels after the jam! 😄

Thanks! Learning by doing was our goal 😄

What a cool concept for a platformer! It really gives a lot of depth to the levels

Good job, I like the different behavior between enemies!

Cool concept and nice execution! It took me a bit to fully get what was happening, but after that I really enjoyed it

Thank you fellow froggy wizard gamer 🤝

Super cute, love the jumping animation 🐸
Fun platforming!

Thanks!
Yeah, it is hard to get lights out of corners 😅 it's probably quicker to just use quick restart on R in this situation

Really cool concept with the text-based game! And nicely executed

It's fun, nice work!