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(:

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A member registered Dec 27, 2018 · View creator page →

Creator of

Recent community posts

that’s a funny misinterpretation lol, you’re so real for that one

found 3/4 endings, no idea on how to get the fourth, very cool game

very cool! reminds me of your recreation of your first project (the pvp helicopter game which had a similar glitch), i can’t remember it’s name for the life of me but i’m sure you see

thank you! :)

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thank you for playing! as i tried to express to adrien, the “end” doesn’t matter that much, as i care about works and places that don’t show you everything even after they are “complete”. games can be very good at that, but popular game design might have trained us too much to seek for completion, whatever that actually means

thank you! possibly the coolest tile in the game. one of the core ideas for this project was to go against the concept of a clear ending, hence if you feel like it ended then it did (and if you didn’t feel anything, may it never end)

neat game, congratulations to the team!

the timer might be a bit too tight on some levels to the point it can feel forcing its still a good motivator. i wish there were more explicit speed gain mechanics to compensate (or just make all timers more lenient)

i’m skill issuing on this level, i can’t figure out how to chain walljumps (if its even possible), and since its at the end with two seconds left i can’t really experiment. would appreciate a hint :)

spent 1-2 hours playing this, hell difficulty was incredibly fun! love this game

ah, same! there is something beautiful about one screen works (that’s a topic i probably shouldn’t get into in the itch comment section, but if you’ve a favorite way to text-chat i’d enjoy talking about it with you, as you have a lot of experience with the form)

oh wow, didn’t expect anybody to beat this that fast, that’s very impressive! i hope you found the game interesting, and thank you for playing :)

wise word

wow, this is mindblowing!! good job

drugs,

wow

uwu

cool game!

merci :) pour les visuels j’ai écrit un fragment shader (si tu sais pas ce que c’est en gros ça permet d’appliquer une fonction sur chaque pixel d’une texture). tout est aléatoire, le joueur ne peut rien faire d’autre que fermer les yeux (et quitter le jeu)

oh merci beaucoup <3

je me suis enregistré parler puis j’ai détruit l’audio avec des effets audacity (je me suis souviens plus exactement lesquels ahah)

AVERTISSEMENTS

clignotements et déplacement de formes extrêmement rapide

audio dérangeant

mentions directes et indirectes des concepts de mort, de suicide, d’agression, d’humanité, d’art

photographie de banc

absence de jeu

yes

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thanks for playing! the 9 quids “LASR LIDL” is the basic tool (and the cheapest one for a reason), you prob got very unlucky, any other tool would have changed it

i don’t have good words to express how i feel, and since i’m not at ease with writing in english i won’t overstay my welcome in your comment section [future me edit: i did overstay]. this is a beautiful game. it made me feel weird feelings and gave me thinky stuff to think about. did this game make me feel peace? i kinda feel peace. it’s so rare. i don’t know what to say. i will remember this game. i can’t forget it. oh no my brain shut down. sry for the rambling. i don’t know how to express myself without spitting out everything. but yeah… tl;dr i love this game. that’s it. thank you for sharing your work. i’ll go touch grass now.

yo that’s a sick concept! enjoyed the time i spent playing this game. this feels like a vertical slice showcasing perfectly a larger concept, it made me curious to see what could come next! great work

really cool! the gameplay keeps my brain busy and the art is nice on the eyes. i wish than the cursor went back to the center when i let my mouse button go (give my hand some time to rest), but that’s a minor tweak that doesn’t change my opinion on this game. well done!

cool reverso on the shoot ‘em up genre! it fucked my brain a lil bit at first (in a good way!), but once i got i found than the core loop w/ the “enemies” seemingly attacking each other while i (the player) tried to heal the ravage caused by war became entrancing and captivating. it’s an interesting concept. i find it fascinating to play this shoot ‘em up where you are some sort of “secondary character” in a organic world that plays itself, voluntary effect or not, it’s very cool. i would like to see a concept such as this one fleshed out in the feature, probably in a slightly more atmospheric direction.

tl;dr i liked it lol

Very cool game! Bravo

hey! great jam concept, i f-ing love rectangle based games. thank you for organizing this.

just asking before it comes up, are rotating rectangles allowed?

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Jellyboi is a free-movement puzzle plateformer in which you control Jellyboi the jellyfish and dash around underwater levels, avoiding deathpits and spiky traps to get to the exit.

Jellyboi and the Deep Depths LINK

Jellyboi and the Deep Depths LINK

Created by Masséna and myself during the Hitbox Makers 2023 game jam, we had a bucnh of fun making Jellyboi and we might consider expanding it a bit in the future, any feedback is appreciated!

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that’s quite an interesting bug o_O

i fixed the issue and will publish a hotfix, thanks for reporting :)

edit: now uploaded on this page as ‘jellyboi-windows.zip (bugfix)’

my disappointment is immeasurable and my day is ruined

hey i enjoyed the game and want more levels

very clever, good game!

lovely game, thanks for sharing

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Masséna and I are proud to present our latest game, The Yoyo of Zonk, an asymetrical two-player zelda-like roguelite featuring a strong gen Z sense of humor.

One player controls the main character (Zonk) and tries to beat the game, while the other player uses curses and tries to kill Zonk.

Checkout our instruction booklet if you are curious (it’s beautiful trust me)

Play here: https://kikoodx.itch.io/the-yoyo-of-zonk

Screenshots:

https://kikoodx.itch.io/the-yoyo-of-zonk

https://kikoodx.itch.io/the-yoyo-of-zonk

https://kikoodx.itch.io/the-yoyo-of-zonk

https://kikoodx.itch.io/the-yoyo-of-zonk

Thank you for reading!

:)

Thank you so much for the kind words 🥞

I’m happy to see you liked the game, and played to it on calculator as well!

Great game, great speedgame. You can feel all the love the creator has for speedrunning when playing this, high recommandation from me. I like it enough to consider running it, I hope a community will emerge around Ablaze Ascent in the near future.

Merci beaucoup !

Merci, ça fait très plaisir !